Flying Fighter (3.5e Feat)

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Author: Leziad (talk)
Contributors: MisterSinister
Date Created: 20th September 2014
Status: Finished
Editing: Clarity edits only please
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Flying Fighter [Fighter, Tactical] Prerequisites: Bab +3, must have a fly speed, flyby attackBenefit: Flying fighter gives you access to three tactical maneuvers while flying:

Diving Attacker: You can make dive attacks with piercing weapons or any weapon you have the weapon focus feat for.

Improved Flyby Attack: You gain the benefits of Attack on the Run while flying (for both ranged and melee attacks).

Ground Pound: As a full-round action, you can pummel creature into the ground; if you hit another flying creature with a melee weapon, you may force it to make a Reflex save (DC 10 + 1/2 bab + strength modifier) or have it move straight down by 10 feet per points of base attack bonus. If the target crashs on the ground, it is made prone and takes normal falling damage plus an additional 6 damage for each 10 feet that remained in the movement. Creatures with immunity to failing damage do no take the falling damage and take half of the additional damage dealt with this maneuver. You may hit ground-bound targets with this maneuver, forcing a reflex save against being made prone and taking 2 extra points of damage per point of base attack bonus; after all, there was no time to build proper momentum.

This maneuver may be used as part of a dive attack. The movement forced by this maneuver does not provoke attacks of opportunity.



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Leziad's Homebrew (4520 Articles)
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Article BalanceHigh +
AuthorLeziad +
Identifier3.5e Feat +
PrerequisiteBab +3 +, must have a fly speed + and flyby attack +
RatingUnrated +
SummaryAccess tactical maneuvers while flying. +
TitleFlying Fighter +
TypeFighter + and Tactical +