Difference between revisions of "Muscle Memory (3.5e Feat)"

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(Created page with "{{author |author_name=Eiji-kun |date_created=6-23-19 |status=Complete |balance=Low }} {{3.5e Feat |name=Muscle Memory |types=Monstrous |summary=Your body can move on its own...")
 
(Need to account for things like Craft too)
 
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|benefit=If you lose a limb, have your head removed, or die you can still control and command your body or body part for 3 rounds.  Your autonomous limb or body cannot perform any attacks (that is, anything that would break ''[[SRD:Invisibility|invisibility]]'') or cast any spells or other effects which require concentration, but can move as an [[SRD:Animated Object|animated object]] of its size.  You can take these actions even if you are otherwise unable, such as being dead, but physical immobilization via paralysis or petrification still prevent you from moving.
 
|benefit=If you lose a limb, have your head removed, or die you can still control and command your body or body part for 3 rounds.  Your autonomous limb or body cannot perform any attacks (that is, anything that would break ''[[SRD:Invisibility|invisibility]]'') or cast any spells or other effects which require concentration, but can move as an [[SRD:Animated Object|animated object]] of its size.  You can take these actions even if you are otherwise unable, such as being dead, but physical immobilization via paralysis or petrification still prevent you from moving.
  
As a side effect, your muscle memory allows you to perform long boring tasks without much thought.  Whenever making a physical ability check for more than 3 rounds, you gain a +2 circumstance bonus on subsequent checks until you cease performing it for at least 1 round.
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As a side effect, your muscle memory allows you to perform long boring tasks without much thought.  Whenever making an ability check for more than 3 rounds, you gain a +2 circumstance bonus on subsequent checks until you cease performing it for at least 1 round.
 
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Latest revision as of 09:00, 5 March 2021

Homebrew.png
Author: Eiji-kun (talk)
Date Created: 6-23-19
Status: Complete
Editing: Clarity edits only please
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Muscle Memory [Monstrous] Be it rigor mortis or just you're muscles doing what they have done for so long, you keep moving even when you shouldn't.Prerequisites: Con 15 or Regeneration or Undead typeBenefit: If you lose a limb, have your head removed, or die you can still control and command your body or body part for 3 rounds. Your autonomous limb or body cannot perform any attacks (that is, anything that would break invisibility) or cast any spells or other effects which require concentration, but can move as an animated object of its size. You can take these actions even if you are otherwise unable, such as being dead, but physical immobilization via paralysis or petrification still prevent you from moving.

As a side effect, your muscle memory allows you to perform long boring tasks without much thought. Whenever making an ability check for more than 3 rounds, you gain a +2 circumstance bonus on subsequent checks until you cease performing it for at least 1 round.



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Eiji-kun's Homebrew (5608 Articles)
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Article BalanceLow +
AuthorEiji-kun +
Identifier3.5e Feat +
PrerequisiteCon 15 or Regeneration or Undead type +
RatingUndiscussed +
SummaryYour body can move on its own when you're otherwise unable. +
TitleMuscle Memory +
TypeMonstrous +