Ablative Jacket (3.5e Spell)

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Author: Eiji-kun (talk)
Date Created: 4-5-17
Status: Complete
Editing: Clarity edits only please
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Ablative Jacket
Conjuration (Creation)
Level: Artificer 1, Cleric 2, Paladin 1, Sorcerer/Wizard 2
Components: V, S, M
Casting time: 1 standard action
Range: 0 ft
Effect: One ablative jacket
Duration: 24 hours or until discharged
Saving Throw: Fortitude negates (harmless)
Spell Resistance: No

Armor here! Come and get it!

You use materials to create a crude but workable bit of armor that can work over other armor, provided that the target's torso or body slots are free. The ablative jacket may be donned as a free action merely by touching the item, granting a +1 armor bonus which stacks with other armor bonuses, and 1 temporary hp/level. Multiple ablative jackets overlap, they do not stack. The armor bonus lasts until the temporary hp is expended, destroying the jacket. It also falls apart after 24 hours.

Material Component: 50 gp in random scrap.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsCleric
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsPaladin
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Eiji-kun's Homebrew (5656 Articles)
Eiji-kunv
Article BalanceHigh +
AuthorEiji-kun +
ComponentV +, S + and M +
Identifier3.5e Spell +
LevelArtificer 1 +, Cleric 2 +, Paladin 1 + and Sorcerer/Wizard 2 +
RangeOther +
RatingUndiscussed +
SchoolConjuration +
SubschoolCreation +
SummaryCreate a magical vest which grants a bit of temporary hit points. +
TitleAblative Jacket +