Anti-Technology Field (3.5e Spell)
Rate this article |
Discuss this article
|Level:||Druid 6, Patron Witch 6, Sorcerer/Wizard 8|
|Casting time:||1 Standard Action|
|Range:||Close (25 ft. + 5 ft./2 levels)|
|Duration:||10 Min/Level (D)|
"The modern warriors had scored many victories since they were transported in this fantasy land, their firearms allowed them to kill their mages, their dragons, their legends. This battle would go just as well as the other... except that none of their weapon could fire."
A spell created by members of the Whettenbekker Institute to fight off the rapidly enlarging technological gap between factions. This spell create an invisible field which cause all technological apparatuses to become nonfunctional while inside. This include any mechanical device more complex than a repeating crossbow. An Anti-Technology Field isn't able to stop a projectile fired by a technological device from wounding a creature in the filed, but it would prevent it from exploding or doing any of technological functions.
An Anti-Technology Field may be made permanent with the permanency spell, it require a minimum caster level of 13th and 2,500 XP.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Druid
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Patron Witch
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard
|Article Balance||Very High +|
|Component||V + and S +|
|Identifier||3.5e Spell +|
|Level||Druid 6 +, Patron Witch 6 + and Sorcerer/Wizard 8 +|
|Summary||This spell create a field which cause technological equipment to fail. +|
|Title||Anti-Technology Field +|