Arcane Mastery (3.5e Feat)
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Arcane Mastery [Salient Ability]
They call you The Batman for a reason. You can cast any spell for the job, given time.Prerequisites: Divine Rank 1, Spell Mastery, Spellcaster level 20th, Spellcasting Ability Score 29Benefit: If you are a prepared spellcaster, you gain all spells in your class spell list known. If you are a spontaneous spellcaster, you can change out your spells known for different spells each time you refresh your spells per day.
Special: Suitable for deities of Knowledge and Magic.
Back to Main Page → 3.5e Homebrew → Character Options → Feats
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Facts about "Arcane Mastery (3.5e Feat)"
| Article Balance | High + |
| Author | Eiji-kun + |
| Identifier | 3.5e Feat + |
| Prerequisite | Divine Rank 1 +, Spell Mastery +, Spellcaster level 20th + and Spellcasting Ability Score 29 + |
| Rating | Undiscussed + |
| Summary | Gain all spells in your spellbook, or trade out spells daily as a sorcerer. + |
| Title | Arcane Mastery + |
| Type | Salient Ability + |

