Aspect of the Scorpion (3.5e Feat)
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3: You now have a stinger that functions as a primary natural weapon and deals damage according to the table below. If you already have a stinger attack, increase the damage of your current stinger by one size category.
7: Your stinger is now venomous, dealing 1d6 Strength damage on a failed Fortitude save.
11: You gain two more arms that end in wicked-looking pincers, which function in the same manner as claw attacks.
15: Your stinger lengthens into a tremendously long tail that arches over your head and can be use to attack opponents at a distance. You now have 10 extra feet of reach for your stinger attack. Your poison is also more virulent, dealing 1d10 points of Strength damage.
|Article Balance||High +|
|Author||ThunderGod Cid +|
|Identifier||3.5e Feat +|
|Prerequisite||Aspect of the Vermin class feature +|
|Summary||Scorpions are carriers of some of the most potent venoms in the world, delivered through a long tail ending in a cruel-looking stinger. +|
|Title||Aspect of the Scorpion +|