Battlesmith (3.5e Feat)
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Battlesmith [Archetype]
Prerequisites: BAB +1, Craft (Metalworking) 4 RanksBenefit: Archetype Feat Bonus are based on Character Level:
- Character Level 1st: You are both a smith and fighter, you are considered proficient with all weapons you crafted. You gain 2 extra skill points per level which can only be placed in Craft. You can craft and repair armors, shields and weapons twice as fast.
- Character Level 3rd: Your mastery of armor and weapon creation pay off, you gain the benefit of the Improved Masterwork feat. As long as you maintain your equipment regularly it count as having a hardness equal to your ranks in craft if better than it material hardness, this new hardness is modified by enhancement as normal.
- Character Level 8th: You gain Mundane Crafter (Craft Magic Arms and Armor) as a bonus feat. If you already have Craft magic Arms and Armor, choose another [Item Creation] feat you meet the prerequisites for.
- Character Level 15th: Any weapons, armor, or shields you uses always gains a +1 enhancement bonus and counts as magical. Unlike most enhancement bonuses, this one stacks with actual magic gear (so a +2 flaming longsword is a +3 flaming longsword in your hands).
Special: If you ever stop qualifying for this feat, you can trade it for another archetype feat you meet the prerequisites.
Back to Main Page → 3.5e Homebrew → Character Options → Scaling Feats
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Facts about "Battlesmith (3.5e Feat)"
Article Balance | High + |
Author | Leziad + |
Identifier | 3.5e Feat + |
Prerequisite | BAB +1 + and Craft (Metalworking) 4 Ranks + |
Rating | Undiscussed + |
Summary | You are both a smith and a combatant, combining both trades into one. + |
Title | Battlesmith + |
Type | Archetype + |