Dazzle Ward (3.5e Spell)
From Dungeons and Dragons Wiki
| |||||||||
| |||||||||
Rate this article Discuss this article |
Abjuration [Darkness] | |
Level: | Bard 0, Cleric 0, Sorcerer/Wizard 0 |
---|---|
Components: | V, S |
Casting time: | 1 standard action |
Range: | Personal |
Target: | Self |
Duration: | 1 minute/level (D) |
Saving Throw: | None |
Spell Resistance: | No |
I've got cool shades, deal with it.
A pair of shaded planes of darkness drop in front of your face, protecting your eyes from bright light. You are immune to dazzling, and gain a +2 bonus on saves against blindness caused by bright light. However magical light sources typically dispel this low level cantrip after the save has been made.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Bard
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Cleric
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard
Eiji-kunv |
---|
Facts about "Dazzle Ward (3.5e Spell)"
Article Balance | High + |
Author | Eiji-kun + |
Component | V + and S + |
Descriptor | Darkness + |
Identifier | 3.5e Spell + |
Level | Bard 0 +, Cleric 0 + and Sorcerer/Wizard 0 + |
Range | Personal + |
Rating | Undiscussed + |
School | Abjuration + |
Summary | Ward against bright light with some cool eye protection. + |
Title | Dazzle Ward + |