Detect Disease (3.5e Spell)

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Author: DanielDraco (talk)
Date Created: July 10, 2007
Status: v1.0.0
Editing: Clarity edits only please
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Detect Disease
Divination
Level: Cleric 0, Druid 0, Paladin 1, Ranger 1, Sorcerer/Wizard 0
Components: V, S
Casting time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target or Area: One creature, one object, or a 5-ft. cube
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No

You determine whether a creature, object, or area is diseased. You can determine the exact disease with a DC 20 Wisdom check. A character with the Heal skill may try a DC 20 Heal check if the Wisdom check fails, or may try the Heal check prior to the Wisdom check.

The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsCleric
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Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsPaladin
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsRanger
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

AuthorDanielDraco +
ComponentV + and S +
Identifier3.5e Spell +
LevelCleric 0 +, Druid 0 +, Paladin 1 +, Ranger 1 + and Sorcerer/Wizard 0 +
RangeOther +
RatingUndiscussed +
SchoolDivination +
SummaryYou determine whether a creature, object, or area is diseased. +
TitleDetect Disease +