Healing Gust (3.5e Spell)
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| Necromancy (Healing) | |
| Level: | Cleric 1, Paladin 1 |
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| Components: | V, S |
| Casting time: | 1 standard action |
| Range: | Close (25 ft. + 5 ft./2 levels) |
| Area: | One creature/level in the area |
| Duration: | Instantaneous |
| Saving Throw: | Will half |
| Spell Resistance: | Yes |
Everyone get up! This is no time to be dying!
All targets in the area heal 1d4 hp, plus an additional +1 for every two levels. Undead creatures instead take this positive energy as damage with a Will save for half.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Cleric
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Paladin
| Eiji-kunv |
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Facts about "Healing Gust (3.5e Spell)"
| Article Balance | High + |
| Author | Eiji-kun + |
| Component | V + and S + |
| Identifier | 3.5e Spell + |
| Level | Cleric 1 + and Paladin 1 + |
| Range | Other + |
| Rated By | Zhenra-Khal + |
| Rating | Rating Pending + |
| School | Necromancy + |
| Subschool | Healing + |
| Summary | A minor amount of healing to a wide area, at low levels. + |
| Title | Healing Gust + |

