Healing Humidifier (3.5e Spell)

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Author: Eiji-kun (talk)
Date Created: 10-6-24
Status: Complete
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Healing Humidifier
Transmutation
Level: Cleric 2, Druid 2, Sorcerer/Wizard 2
Components: V, S, M
Casting time: 1 round
Range: 20 ft
Effect: Cloud spreads in 20-ft. radius from you, 20 ft. high
Duration: Concentration + 1 round/level
Saving Throw: None
Spell Resistance: No

The smell of burning incense fills the room, as the potion contents boil away and form a thin pale pink mist in the air. You feel better.

This spell consumes any potion which heals any amount of hp or ability damage or drain, such as a potion of cure light wounds or potion of lesser restoration. The contents of the potion become a 20 ft radius mist emitting from a point in space.

Upon initially casting the spell, all creatures heal 1 hp and/or ability damage and creatures automatically stabilize. At the beginning of their turn creatures exposed to the mist heal an additional 1 point. This lasts a number of rounds until the potion is expended, a number of rounds equal to the maximized amount it would heal or until its duration expires. For example a potion of cure light wounds would normally heal 1d8+1 damage, so as long as the spell lasts for 9 rounds it will heal 9 points of damage. If you still have duration remaining, you can continue to consume additional potions to extend the duration of the mist as a free action.

Regardless if the spell is actively consuming a potion or not, as long as the duration is ongoing any healing made within the area from other sources are maximized.

Material Component: One or more potions which restores hp or ability damage or drain.


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Eiji-kun's Homebrew (5654 Articles)
Eiji-kunv
Article BalanceModerate +
AuthorEiji-kun +
ComponentV +, S + and M +
Identifier3.5e Spell +
LevelCleric 2 +, Druid 2 + and Sorcerer/Wizard 2 +
RangeOther +
RatingUndiscussed +
SchoolTransmutation +
SummaryConvert a potion into a thin mist that provides its healing benefits over a large area over time. +
TitleHealing Humidifier +