Hydraulic Acrobatics (3.5e Feat)

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Author: Eiji-kun (talk)
Date Created: 7-18-18
Status: Complete
Editing: Clarity edits only please
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Hydraulic Acrobatics [General] Your car is great at dance parties.Prerequisites: Astral Car class featureBenefit: Your astral car can now make jump checks on its own as if it were a creature, and may be treated as having a running start even at a standstill by charging up its hydraulics for 1 round. It can also tip on its side easily, allowing it to travel through spaces as if it were a creature one size smaller than normal.

If you have the Vehicle Link ability, you may right your vehicle as a move action instead of a 1 round action. If this vehicle is your astral car, you may right yourself as a swift action which does not provoke attacks of opportunity.



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Eiji-kun's Homebrew (5608 Articles)
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Article BalanceModerate +
AuthorEiji-kun +
Identifier3.5e Feat +
PrerequisiteAstral Car class feature +
RatingUndiscussed +
SummaryA feat for King of Racers that allows your astral car to do jumps and squeeze in tight spaces. +
TitleHydraulic Acrobatics +
TypeGeneral +