Ionize (3.5e Feat)

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Author: Neostar (talk)
Date Created: January 2020
Status: Finished
Editing: Clarity edits only please
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Ionize [Spelltouched] Prerequisites: Able to cast Ionic Generator spell, Must have been exposed to the Ionic Generator spell every day for a week, Spellcraft 4 ranksBenefit: Your body has fully ingested the effect of the spell. When you cast Ionic Generator on yourself, the duration of the spell increases by 24 hours for every 4 ranks in Spellcraft skill, and you can now store ionic charges up to twice your level. As long as you are under the effect of Ionic Generator, you gain energy resistance to electricity equal to the number of ionic charges stored. In addition, the DC of spells you cast with the electricity descriptor are increased by +2. Normal: The spell last for 24 hours, you can store ionic charges up to your level, you not gains energy resistance to electricity, and the DC of electricity spells are not increased.Special: You cannot choose this feat if you already have the Ionic Spark feat, or Lightning Shaper feat.


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Facts about "Ionize (3.5e Feat)"
Article BalanceHigh +
AuthorNeostar +
Identifier3.5e Feat +
PrerequisiteAble to cast Ionic Generator spell +, Must have been exposed to the Ionic Generator spell every day for a week + and Spellcraft 4 ranks +
RatingUndiscussed +
SummaryBy dint of being exposed to electricity, you have become a living battery, and live familiarly with electricity. +
TitleIonize +
TypeSpelltouched +