Mastercrafting (3.5e Spell)
| |||||||||
| |||||||||
Rate this article Discuss this article |
Transmutation | |
Level: | Cleric 1, Druid 1, Sorcerer/Wizard 1 |
---|---|
Components: | V, S, M |
Casting time: | 1 standard action |
Range: | Close (25 ft. + 5 ft./2 levels) |
Targets: | One weapon, object, or fifty projectiles (all of which must be in contact with each other at the time of casting) |
Duration: | 1 hour/level |
Saving Throw: | None |
Spell Resistance: | No |
You've upgraded to the deluxe edition.
When you cast this spell on a non-masterwork item, you turn it into a masterwork version of the item. Weapons gain a +1 enhancement bonus to attack. Armor decreases their armor check penalty by 1. Certain tools and equipment offer various bonuses, and so forth. Because it is temporary it is not valid for magical enhancements that require masterwork equipment.
If cast with a material component (see below) the duration becomes Instantaneous, allowing you to upgrade pre-existing equipment.
Material Component: Various crafting materials and debris worth 300 gp (for weapons), 150 gp (for armor and shields), or 50 gp (for tools and other items).
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Cleric
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Druid
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard
Eiji-kunv |
---|
Article Balance | Moderate + |
Author | Eiji-kun + |
Component | V +, S + and M + |
Identifier | 3.5e Spell + |
Level | Cleric 1 +, Druid 1 + and Sorcerer/Wizard 1 + |
Range | Other + |
Rating | Undiscussed + |
School | Transmutation + |
Summary | Turn a non-masterwork item into a masterwork item. + |
Title | Mastercrafting + |