Persistent Invisibility (3.5e Spell)

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Author: Eiji-kun (talk)
Date Created: 8-19-12
Status: Complete
Editing: Clarity edits only please
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Persistent Invisibility
Illusion (Glamer)
Level: Assassin 4, Bard 4, Sorcerer/Wizard 4
Components: V, S
Casting time: 1 standard action
Range: Personal or Touch
Target: You or creature touched
Duration: 1 min./level (D)
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless) or Yes (harmless, object)

There's an invisible rogue somewhere here... STAB! Augh, there he is visible and able to b-... huh? Where did he go?

This spell functions like invisibility, including becoming visible on an attack. Unlike invisibility, at the end of your turn the invisibility is re-applied every round until the duration ends. While this means you are visible after your first attack each round, opponents will have difficulty counterattacking when you slip invisible again.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsAssassin
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsBard
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard


Eiji-kun's Homebrew (5605 Articles)
Eiji-kunv
Article BalanceHigh +
AuthorEiji-kun +
ComponentV + and S +
Identifier3.5e Spell +
LevelAssassin 4 +, Bard 4 + and Sorcerer/Wizard 4 +
RangeOther +
Rated ByDanielDraco + and Spanambula +
RatingRating Pending +
SchoolIllusion +
SubschoolGlamer +
SummaryAs invisibility but the effect is re-applied each round. Not as strong as greater invisibility, but longer lasting. +
TitlePersistent Invisibility +