Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Shadow (3.5e Cleric Domain) + (A domain for the shadows.)
- Mirage (3.5e Cleric Domain) + (A domain for those specialized in spells that create images and false perceptions.)
- Lust (3.5e Cleric Domain) + (A domain for those who like to vamp their way out of problems.)
- Rain (3.5e Cleric Domain) + (A domain for those who love rain and bad weather.)
- Guardian (3.5e Cleric Domain) + (A domain for those who protect others.)
- Arcane (3.5e Cleric Domain) + (A domain for those who wishes and strives for the taste of arcane magic.)
- Herculean (3.5e Cleric Domain) + (A domain for those with some divine blood in them, making them incredibly strong.)
- Darkness (3.5e Cleric Domain) + (A domain for worshippers of darkness and shadows.)
- Blade (3.5e Cleric Domain) + (A domain of swords and axes.)
- Corrupt (3.5e Cleric Domain) + (A domain of the evil powers of the demons.)
- Salvation (3.5e Cleric Domain) + (A domain of the good powers of chaotic good outsiders.)
- Sacrosanct (3.5e Cleric Domain) + (A domain of the holy powers of archons.)
- Armory (3.5e Cleric Domain) + (A domain that enables the cleric to make his or her own weapons on the spot.)
- Doppelbose (3.5e Race) + (A doppelbose is a inherently evil being created when a creatures messes around in the planes of mirror.)
- Shadow Theurgist (3.5e Prestige Class) + (A doubly for cleric/shadow magister combos.)
- Draculus (3.5e Template) + (A draculus is a form of vampire, some say they are a mutant breed while others claim they are a close cousin.)
- Warpbreath Shell (3.5e Equipment) + (A dragonbreath shell that deals magical damage.)
- Aged Drakescales Mantle (3.5e Equipment) + (A dragonhide cloak which grant protection against attacks and elements, it also grant other benefits to those with the [Dragonblood] subtype.)
- Reaper (3.5e Class) + (A dread knight, one who culls from the living and seals their souls for his own use.)
- Eternal Waking (3.5e Disease) + (A dreadful disease which causes insomnia, physical exhaustion, and finally a madness which lingers beyond the extent of the disease.)
- Dream Reality (3.5e Feat) + (A dreamtouched human can interact with the unreal.)
- Dreg Knight (3.5e Class) + (A dreg knight is a creature whose body is nothing but rot and infection, and who have bonded themself to the putridness in this world, allowing it to spread into their own bodies, and then into the rest of the world.)
- Cheongsam of Pure Essence (3.5e Equipment) + (A dress which grant additional essentia and increase essentia capacity.)
- Qípáo of the Assassin (3.5e Equipment) + (A dress which provide multiple benefits for rogues.)
- Crimson Buffalo (3.5e Equipment) + (A drink full of energy and wings.)
- Wildshaper (3.5e Class) + (A druid entirely focused on wildshaping rather than spellcasting.)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)