Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Pirate (3.5e Class) + (A smuggler, thief, and general villain that is merely one part of a grand organization of crime.)
- Sublime Cutthroat (3.5e Class) + (A sneaky master of the Sublime. Can use multiple stances at a time.)
- Metacombat Ambush! (3.5e Feat) + (A sneaky warrior's friend.)
- Mystic Sniper (3.5e Class) + (A sniper with limited spellcasting.)
- Master Grifter (3.5e Prestige Class) + (A social rogue and master con.)
- Makari System (3.5e Location) + (A solar system composed of four planets which periodically pass very close to each other.)
- My First Spellbook (Legend Item) + (A solid entry-level spellbook)
- Mystic Protector (Legend Class) + (A solid wall protecting their allies from the dangers of combat.)
- Dawnsinger (4e Paragon Path) + (A songweaver surrounded by an aura of light.)
- Master of the Forest (4e Paragon Path) + (A songweaver that can command trees with music.)
- Healer (4e Paragon Path) + (A songweaver that focuses her powers in the art of healing.)
- Death's Dancer (4e Paragon Path) + (A songweaver that practices the art of the dance of death.)
- Warsinger (4e Paragon Path) + (A songweaver that specialises in more aggressive forms of music.)
- Enchanter (4e Paragon Path) + (A songweaver who's enchanting voice is irresistible.)
- Soporific (3.5e Equipment) + (A soporific weapon deals nonlethal damage and put those struck to sleep,)
- Sorcerer, Tome (3.5e Class) + (A sorcerer that isn't obviously inferior to a wizard.)
- Focused Sorcerer (3.5e Alternate Class Feature) + (A sorcerer who specialized in one or more schools of magic, gaining additional benefits.)
- Pseudolich (3.5e Template) + (A sort of lesser lich, they respawn but lack true immortality and many lich powers. At least they retain some semblance of life.)
- Doppelganger (3.5e Power) + (A sort of psionic ''[[SRD:Simulacrum|simulacrum]]'', it transfers a copy of a mind into an artificial body.)
- Dreamstone (3.5e Equipment) + (A sort of psychic residue left by dreams, dreamsand converts under the right circumstances to produce a psychically active crystaline material known as dreamstone.)
- Psyknife (3.5e Class) + (A soul knife assassin capable of both stealth and damage)
- Yin-Yang Emblem (3.5e Soulmeld) + (A soulmeld containing the powers of [[Reshiram (3.5e Monster)|Reshiram]] and [[Zekrom (3.5e Monster)|Zekrom]], which are constantly vying for supremacy. This soulmeld is very powerful, but it's not exactly reliable...)
- Breaker's Bracers (3.5e Soulmeld) + (A soulmeld specialized in [[SRD:Breaking and Entering|the destruction of objects]].)
- Leeroy's Emblem (3.5e Soulmeld) + (A soulmeld that helps you recklessly lunge at the opposition. You might even actually ''survive''.)
- Magi Chronicles RPG (4e Sourcebook) + (A sourcebook describing the World of the M … A sourcebook describing the World of the Magi Chronicles-- a world where both magic and technology work in sync with one another. This game has mechanics similar to that of 4e D&D, but is a completely different playing style from that of other RPG's. Simply put, this sourcebook functions as a Core Rulebook for the game itself.ctions as a Core Rulebook for the game itself.)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)