Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Bond of the Obnoxious Commander (3.5e Spell) + (A spirit of an ancient legend of war guides your martial maneuvers.)
- Spiritlinked (3.5e Equipment) + (A spiritlinked weapon is specifically linked to a single user, granting her special benefits.)
- Spiritual Barbarian (3.5e Alternate Class Feature) + (A spiritual barbarian does not distrust magic like most of her kin, instead she embrace it as part of her spiritual tradition.)
- Spellbinder (3.5e Class) + (A spontaneous arcane caster with lots of spells known.)
- Godseer (3.5e Class) + (A spontaneous divine caster who is specialized in divination.)
- Dark Hand (3.5e Equipment) + (A spooky red gauntlet which can drain the life out of your opponents.)
- Desaturated Spray (3.5e Spell) + (A spray of beams bursts forth, ranging in value from white to black, but having no saturation. Each value has a different effect on targets.)
- Hot Caramel Cone (3.5e Invocation) + (A spray of malignant caramel to burn and trap your enemies. A gift from the Candyman.)
- SRD5:Sprite + (A sprite appears to be a tiny elf with insect wings.)
- "Smith", the Spymaster (3.5e Vestige) + (A spymaster so good at concealing his identity he forgot himself.)
- Stabbing (3.5e Equipment) + (A stabbing weapon deals 1d6 extra piercing damage, and you can choose to convert all your weapon damage into piercing damage as a free action.)
- Staff Chamber (3.5e Equipment) + (A staff chamber is an complex construct, allowing magic staves to be inserted into large weapons.)
- Staff of Life Force (3.5e Equipment) + (A staff for menders to store their life force in.)
- Plane of Life (3.5e Sourcebook)/The Stuff + (Allows you to survive on the plane of positive energy.)
- Staff of the Warpriest (3.5e Equipment) + (A staff made for clerics of war, it helps buff them for battle and is a potent weapon of itself.)
- Roamer's Staff (3.5e Equipment) + (A staff made for wanderers and travelers with a variety of simple but useful features.)
- Carbunkle Staff (3.5e Equipment) + (A staff taylored to abjuration, able to deflect rays and other projectiles.)
- Recharging Staff (3.5e Equipment) + (A staff which can regain charges by sacrificing spell slots, resulting in a longer lasting item, if a more limited number of charges.)
- Staff of Elements (3.5e Equipment) + (A staff which contains the four basic energy types, and is able to apply it to its melee attacks as well.)
- Staff of the Heavens (3.5e Equipment) + (A staff which gives you command over the forces of gravity and space.)
- Witch's Ritual Staff (3.5e Equipment) + (A staff which may be used to channel hex through, and used to fly.)
- Staff of High Divinity (3.5e Equipment) + (A staff which serve as a holy symbol and allow the user to cast beneficial touch spell on allies as a swift action. A user with the true believer feat can use it to cast a spell spontaneously.)
- Grimstone Staff (3.5e Equipment) + (A staff with a gargoyle head, can cast spells, breath fire and summon gargoyle minions.)
- Namekian (5e Race) + (A stalwart and strong alien race of slug people, known for their ability to produce capable fighters and magical artifacts.)
- Sentinel (3.5e Prestige Class) + (A stalwart defender that shields his allies and can stand his ground against any foe.)
- Standard Spellbook (Legend Item) + (A standard spellbook suitable for any reasonably powerful mage.)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)