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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

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A list of all pages that have property "Summary" with value "An orc’s hair usually is black. It has lupine ears and reddish eyes.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Inheritor (5e)  + (An item of legacy was entrusted to you)
  • Major Deed (3.5e Equipment)  + (An item that lets you use one specified [[Relaxed Warrior (3.5e Class)#Major Deeds|Major Deed]], or improves your ability to use that deed.)
  • Amazing Deed (3.5e Equipment)  + (An item that lets you use one specified [[Relaxed Warrior (3.5e Class)#Amazing Deeds|Amazing Deed]], or improves your ability to use that deed.)
  • Minor Deed (3.5e Equipment)  + (An item that lets you use one specified [[Relaxed Warrior (3.5e Class)#Minor Deeds|Minor Deed]], or improves your ability to use that deed.)
  • Medallion of the Lodge (3.5e Equipment)  + (An item which create a luxurious lodge for the user and many allies.)
  • Sacred Chime of Healing (3.5e Equipment)  + (An ivory chime that heal the wound of those who ring it, and the wounds of other nearby.)
  • Neo-Otyugh (5e)  + (An neo-othyugh is a larger, tougher, and smarter variety of an [[Otyugh (5e)|otyugh]].)
  • Child Necromancer (3.5e Feat)  + (An obsession with death and experimentatio
    An obsession with death and experimentation with necromancy early in your childhood perverted your body and blossoming magical talent. As a result, your body never aged past childhood, and you are an adult in a child’s body, magically powerful but physically weak.
    y, magically powerful but physically weak.)
  • Tome of Necromancy (3.5e Sourcebook)/Necromancers with Style  + (You have partaken of the feast most foul and count yourself a king among the ghouls.)
  • Occult Mystic (3.5e Alternate Class Feature)  + (An occult mystic is a sage who invests her mental focus in koan, prayers, and the teachings of her philosophy. They are adept at hand-to-hand combat, and are able to focus on their power with incredible effectiveness.)
  • Mystic Sage (3.5e Alternate Class Feature)  + (An oddity amongst a rarity, mystic sages a
    An oddity amongst a rarity, mystic sages are young oracles who are trained at a young age to fulfill a particular deific event or duty. Since they were training from a young age, they are highly capable spellcasters with access to two mysteries, but have severely deficient martial abilities. A mystic sage is trained to use her insight instead of force of personality to control her powers.
    orce of personality to control her powers.)
  • Cadaver Bomb (5e Spell)  + (An offensive AOE spell for a school of magic that is criminally underdeveloped at lower levels.<br /><br />)
  • Witchbane Oil (3.5e Equipment)  + (An oil that allow a creature to resist hags's abilities.)
  • Bleakstag Estate (3.5e Location)  + (An old haunted mansion with an arcane lab hidden inside.)
  • The Holy Grail (3.5e Equipment)  + (An old story with a D&D twist.)
  • Cat Lady (3.5e NPC)  + (An old woman who lives in a mansion, and has cats.)
  • Opportunity (3.5e Equipment)  + (An opportunity weapon grants additional attacks of opportunity, as long as you make them with this weapon.)
  • Superior Orb of Clear Air (3.5e Equipment)  + (An orb of clear air with artifact status, this orb auto-adjusts to whatever structure it is embedded in. It proves to be stronger than its normal kin.)
  • Jelly Orb (3.5e Spell)  + (An orb of magical jelly flies from your hand to its target.)
  • Mad King's Kinetic Orb (3.5e Spell)  + (An orb of volatile force that explodes, flinging things away from it.)
  • Anti-Magic Orb (3.5e Equipment)  + (An orb that projects a spherical [[SRD:Antimagic Field|antimagic field]] with a diameter of 30 feet.)
  • Spell Jammer (3.5e Equipment)  + (An orb that sends out overwhelming amounts of nonsense data to cloud the perceptions of all nearby.)
  • Contingency Orb (3.5e Equipment)  + (An orb which hold a contingent spell.)
  • Magic Option (3.5e Spell)  + (An orbiting magical sphere that generates ''magic missiles'' when you attack.)
  • Amaranth Eclipse (3.5e Martial Discipline)  + (An orc martial adept with terrible strength and repulsive visage combined the two with their orc heritage to create a discipline that completely disregards defense in battle, breaking the opponents attacks with sheer terror and strength.)
  • SRD:Orcs (Race)  + (An orc’s hair usually is black. It has lupine ears and reddish eyes.)