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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

Search by property

A list of all pages that have property "Summary" with value "Bestows chosen extraordinary abilities upon target.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Commodore (3.5e Feat)  + (Being in charge of one ship makes you a Captain. You have several.)
  • Poisoned (3.5e Condition)  + (Being poisoned has extra effects on you)
  • Vampire (4e Race)  + (Beings which long for the scent and taste for blood from those that walk, they are stealthy, intricate creatures-- manipulative and lethal in their attempts to subdue their enemies, wherever they may lurk.)
  • Improved Anima Toughness (3.5e Feat)  + (Beings without metabolism are raised or constructed with animating force. This force now can be used to toughen them beyond the durability of their basic undead or construct frames, increasing their hit points.)
  • Anima Toughness (3.5e Feat)  + (Beings without metabolism are raised or constructed with animating force. This force now can be used to toughen them beyond the durability of their basic undead or construct frames, increasing their hit points.)
  • Breath of the Carrion Flower (3.5e Maneuver)  + (Belch forth clouds of poison in a 20 ft cone.)
  • Aendar (3.5e Deity)  + (Believed to be a worthy mortal ascended by recommendation of [[Sylornath (3.5e Deity)|Sylornath]] herself, Aendar is a force of truth, valor, honor and friendship, and a protector of the weak.)
  • Nightshade Monk (3.5e Alternate Class Feature)  + (Belonging to an order of ancient assassins, the nightshade monks practice sudden blows to pressure points. It is said that the true initiates of the nightshade are capable of delivering blows so quick they cannot be seen.)
  • Ben-Elaba (3.5e Deity)  + (Ben-Elaba is comparable to the classic genie who would grant you all your desire, and yet twist your wishes around to some dark end.)
  • Temporal Twist (3.5e Utterance)  + (Bend time to allow for extra attacks to occur, or decrease the number of attacks opponents can make.)
  • Bender of Fire (3.5e Class)  + (Benders of Fire conjure fire and electricity to slay their enemies, deflect blows, and sometimes even fly.)
  • Bending (3.5e Feat Type)  + (Bending feats enhance or otherwise adjust the abilities of a character with levels in a bending class.)
  • Ebon Bowman (3.5e Prestige Class)  + (Beneath the earth, a group of archers have learned to channel copious amounts of shadowstuff into their bows, empowering their shots with dark power.)
  • Accelerated Attack (3.5e Utterance)  + (Benefit from [[SRD:Spring Attack|Spring Attack]], or gain an extra attack in the round.)
  • Unliving Heart (3.5e Feat)  + (Benefit from a few living traits, and recover hit points naturally.)
  • Talisman Item (3.5e Equipment)  + (Benefits from an item from being close instead of worn.)
  • Mirror Reflection Stance (3.5e Maneuver)  + (Benefits from the [[SRD:Mirror Image|''mirror image'']], but break if you are struck.)
  • Undying Councilor (5e)  + (Benevolent [[SRD5:Undead|undead]] [[SRD5:Elf|elf]] councilor)
  • Undying Soldier (5e)  + (Benevolent [[SRD5:Undead|undead]] [[SRD5:Elf|elf]] soldier)
  • Oan (3.5e Deity)  + (Benevolent god of growth and potential, he promotes survival through bravery and love. Arch-nemesis to Malazter, and technically a part of the planet itself.)
  • Crool (3.5e Race)  + (Bestial goblinoids who radiate an aura of pride and honor, similar to that of a wolf.)
  • Blue Mage (3.5e Class)  + (Bestial mages from the east skilled in both swords and sorcery using the fiercest attacks of their fallen foes.)
  • Feeblespell (3.5e Maneuver)  + (Bestow 1d4 [[Spellstrained (3.5e Condition)|Spellstrained]] levels.)
  • Magic Drain (3.5e Maneuver)  + (Bestow 2d4 [[Spellstrained (3.5e Condition)|spellstrained]] levels on an enemy.)
  • Curse of the Night (3.5e Maneuver)  + (Bestow night's curse to enemy, giving a -4 to attack rolls, saving throws, ability checks, and skills checks.)