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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- United We Stand (3.5e Maneuver) + (Declare an oath to an ally, bringing them under your protection, gain bonuses for yourself and against the ally’s attackers.)
- Pontiff's Robe (3.5e Equipment) + (Decorated robes for the highest-appointed clergymen.)
- Improved Metamagic-CE (3.5e Feat) + (Decrease the level adjustment of using metamagic effects by 1.)
- Plushie Paladin (3.5e Racial Substitution Levels) + (Dedicated to service of their sun-king Sol Eiji, plushie paladins are as zealous as they are flammable.)
- Deeka Thug (3.5e NPC) + (Deeka muggers out for quick cash.)
- Vril Caverager (3.5e Racial Substitution Levels) + (Deep in the Underdark, drows breed specialized vril barbarians that are adapted to their cave habitat and make better use of their natural abilities.)
- Shadow hunter (4e Class) + (Deep in the night you see them: they burn off all light and consume all power to make it their own. Their gods are fierce and them fiercer; all is lost when they attack their enemies.)
- Brachyura (3.5e Race) + (Deep sea creatures from Gokia, they have a grudge against the surface world and would love to see it drown.)
- Irrumator (3.5e Template) + (Deep within the Abyss, the Mar family of d … Deep within the Abyss, the Mar family of demons, under Lord Juiblex, developed a special technique to corrupt celestials. Initially based on the idea of recreating Celestials as Mummys through Necromancey, the technique has evolved into something original.nique has evolved into something original.)
- Major Pyrotechnics (3.5e Skill Trick) + (Deepening your craft with fireworks you gain new techniques with them.)
- Ionize - Energized (3.5e Feat) + (Deeper in your veins, the electrical flow become your life, and flows like blood. Your electrical power rise again.)
- Fortunate Son (3.5e Feat) + (Deeply expand the usability of your luck rerolls.)
- Two-Weapon Defense, Balmz (3.5e Feat) + (Defend yourself with your two weapon fighting)
- Infinite Barrel Roll (3.5e Maneuver) + (Deflect any amount of anything ranged that comes your way, and then throw them back!)
- Whirlwind Barrel Roll (3.5e Maneuver) + (Deflect anything ranged that comes your way.)
- Exceptional Deflection-CE (3.5e Feat) + (Deflect anything. Yes, '''anything'''.)
- Deflect Blow (3.5e Feat) + (Deflect arrow except for melee!)
- Codex Deflect Blow (3.5e Feat) + (Deflect arrow except for melee!)
- Armed Deflect Arrows (3.5e Feat) + (Deflect arrows when your hands are full.)
- Diamond Deflection (3.5e Maneuver) + (Deflect arrows, and sometimes even rays with the edge of your weapon.)
- Gaussian Property of Distribution (3.5e Maneuver) + (Deflect half of damage back to attacker.)
- Improved Deflect Arrows (3.5e Feat) + (Deflect multiple arrows a round, at the cost of your attacks of opportunity.)
- Electromagnetic Shield (3.5e Power) + (Deflect mundane arrows, and resist mundane and magical attacks from metal weapons.)
- SRD:Deflect Arrows + (Deflect one ranged attack per round.)
- Gentle Rotation (3.5e Feat) + (Deflect ranged attacks with attacks of opportunity.)
- Fomorian (5e) + (Deformed giants of the Underdark)
- Marathon (3.5e Power) + (Double overland speed.)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)
- Tome of Fiends (3.5e Sourcebook) + (This is the second entry in our line of articles begun with the the Tome of Necromancy, which is a reflection of how the rules for fiends ought to function.)
- Races of War (3.5e Sourcebook)/Warriors with Style + (You don't have to ''see'' to kill.)
- Dirty Deeds Done Dirt Cheap (3.5e Feat) + (You can offer a discount on your Deeds since you get to do so many.)
- Bio (3.5e Spell) + (Target takes 1d6 damage/level (max 10d6), 2 Constitution damage.)
- Insightful Strikers (3.5e Optimized Character Build) + (You hack people down with inherent awesomeness.)