Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Candlefoot (5e) + (Mime for the [[Witchlight Carnival (5e)|Witchlight Carnival]])
- Mimic (3.5e Template) + (Mimics are imitation, a mockery of nature. Mimics are very similar in apparence and personality to the base creature. However they are aberration with an instinctive loyalty toward it master.)
- Sublime Soulknife (3.5e Feat) + (Mind blade is discipline weapon, soulknife levels increase initiator level.)
- Mindbreak (3.5e Variant Rule) + (Mindbreak represents the assimilation of harmful eldritch knowledge.)
- Cross the Bridge (3.5e Maneuver) + (Mindless undead treat you as undead and you take less damage from some forms of vile damage.)
- Gauth (5e) + (Minor beholder with 6 eyestalks and tentacles)
- Belladone's Curse of Inconvenience (3.5e Spell) + (Minor curses which are really annoying, and mostly temporary.)
- SRD5:Wyvern + (Minor dragon creature with no forelegs.)
- Minor Fixes (Legend Variant Rule) + (Minor fixes to the game that make sense.)
- Blood-Toll Harpy (5e) + (Minor harpy)
- Cantrips Mastery (3.5e Feat) + (Minor magic is second nature to you.)
- Disappointing Runes (3.5e Spell) + (Minor rune goes off with a plip of daunting disappointment.)
- Popping Rune (3.5e Spell) + (Minor rune goes off with a pop of force.)
- Minotaur Lineage (5e) + (Minotaur as playable lineage)
- Baphomet (5e) + (Minotaur-like demon lord)
- Youkai Oni (3.5e Race) + (Mischievous and strong humanoids with horns, these alcohol-loving spirits known for being both paragons of justice and cruel destroyers.)
- Meazel (5e) + (Miserable humanoids of the
[[Shadowfell ( … Miserable humanoids of the [[Shadowfell (5e)|shadowfell]], meazels stealthy ambush the unwarry. They are grey-brown in color with sparse spots and tufts of hair at elbows and knees. They have large, pointed ears the tips of which splay out away from the head.ips of which splay out away from the head.)
- Vampiric Mist (5e) + (Mist of blood that was a destroyed vampire.)
- Mist Phantom (3.5e Template) + (Mist phantoms aren't creatures per se. They are either magical effects given life, or brief ghosts bound to enhanced smoke and fog. Either way, these invisible foes prove quite a challenge.)
- Publication:Dread Codex/New Spells/Draining Mist + (Misty spread deals 1 strength damage / 2 levels.)
- SRD:Multiweapon Fighting + (Mitigate multiweapon fighting penalties.)
- Martial Rogue (3.5e Feat) + (Mix Fighter and Rogue for the purpose of sneak attack, fighter level, and bonus feats.)
- Nuclear Spell (3.5e Feat) + (Mix force, fire, acid and sonic damage to destroy your opponents.)
- War Breakdancer (3.5e Prestige Class) + (Mixing music and unarmed combat, the War Breakdancer spins across the battlefield, a flurry of fists, feat, and song.)
- Witch Knight (3.5e Prestige Class) + (Mixing your Mind Blade and Eldritch Blast into a seamless whole.)
- Orb of Light (3.5e Spell) + (Mobile ball of light provides illumination.)
- Big Barkless (5e) + (Mobile carnivorous tree)
- Tree Blight (5e) + (Mobile carnivorous tree)
- Masked Knight (3.5e Prestige Class) + (Mobile fighters who barrage their opponents with a storm of blades.)
- Thorn Slinger (5e) + (Mobile plant that can throw its thorns.)
- Corpse Flower (5e) + (Mobile plant that scavenges and reanimates corpses)
- Zegway (3.5e Equipment) + (Mobile platform which gives a 40ft base land speed.)
- Oaken Bolter MToF (5e) + (Mobile, animated ballista platform)
- Oaken Bolter MotM (5e) + (Mobile, animated ballista platform)
- Welz's Vicious Mockery (3.5e Spell) + (Mock the opponent so badly, they lose focus on the task at hand.)
- Fey Kelpie (5e Monster) + (Modification of the [[Kelpie (5e)|Kelpie]] - a preditory seaweed. It can assume other forms (notably that of a beautiful woman).)
- Investment of the Chain Master (5e24) + (Modifies your [[Familiar (5e24)|familiar]] … Modifies your [[Familiar (5e24)|familiar]]: Gains a [[Fly Speed (5e24)|Fly]] or [[Swim Speed (5e24)|Swim Speed]]. It can attack by you using a [[Bonus Action (5e24)|Bonus Action]]. It can deal [[Necrotic (5e24)|Necrotic]] or [[Radiant (5e24)|Radiant]] damage. It can use your [[Spell Save (5e24)|spell save]] [[DC (5e24)|DC]] instead of its normal DC when forcing [[Save (5e24)|save]]s. You can use a [[Reaction (5e24)|Reaction]] to give it [[Resistance (5e24)|Resistance]] to a [[Damage Type (5e24)|damage type]].] to a [[Damage Type (5e24)|damage type]].)
- Modify Spell (One) + (Modify a [[Spell (One)|spell]] you have prepared. Changes can include: Components, concentration, damage type, range, ritual, or targets.)
- Repelling Blast (5e24) + (Modify a [[Warlock (5e24)|Warlock]][[Cantrip (5e24)|cantrip]] with an [[Attack Roll (5e24)|attack roll]] such that it will also [[Push (5e24)|push]] the target. This invocation can be chosen again with a different cantrip.)
- Adjusted Pact Making (3.5e Feat) + (Modify the length of time you remain bound to a vestige.)
- Daze (5e Spell) + (Momentarily disorient a creature<br /><br />)
- Githzerai Subrace (5e) + (Monastic [[SRD5:Humanoid|humanoid]]s, once slaves of the [[Mind Flayer (5e)|mind flayer]]s.)
- Mongrelfolk (5e) + (Mongrelfolk were [[SRD5:Humanoid|humanoid]]s that have been magically transformed, or descendants of other mongrelfolk. They have some features of various [[SRD5:Beast|beast]]s.)
- Monitor (3.5e Prestige Class) + (Monitors are nihilistic Monks with their roots in the Kuo-Toa culture)
- Ascetic Initiator (3.5e Feat) + (Monk and Tome of Battle base classes stack for Unarmed Strike and one ToB ability)
- Monk (3.5e Feat Type) + (Monk feats are feats that a monk can take as a monk bonus feat. They may dictate what level they are available as a bonus feat, but many allow pre-requisites to be ignored if taken as a monk bonus feat.)
- Improved Monk Unarmed Strike (4e Feat) + (Monk unarmed strike damage improves to 1d10)
- Sea Monkey (5e Monster) + (Monkeys of the sea.)
- Anima River (3.5e Martial Discipline) + (Monks and incarnates who sought power thro … Monks and incarnates who sought power through enlightement and spirituality found ways to understand and train their soul as one would their body. In times of battle, this allows them to strike at the invisible flow of life and wound their opponents most grievously.and wound their opponents most grievously.)
- Flurry Monk (3.5e Alternate Class Feature) + (Monks are fast but can't take advantage of it, they need to stand still to flurry. Well, not anymore.)
- Wirefighting Monk (3.5e Alternate Class Feature) + (Monks are wuxia warriors who look like their fighting on wires, defying gravity and all that fun stuff.)
- Dancing Blossom Stance (3.5e Feat) + (Monks fly through the air as if on wires, balance on a single mote of dust, and walk on water.)