Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Renatus (3.5e Deity) + (Renatus is an obscure god of life, healing, and the mind. He celebrates life in all its form and awakens and uplifts them to new state of intellect.)
- SRD:Multiweapon Rend + (Rend automatically when you hit multiple times.)
- Supercool/Superheat Water (3.5e Spell) + (Render a pool of water supercooled or superheated. With the slightest jostle, it abruptly changes state.)
- Airtight Architecture (3.5e Spell) + (Render a structure airtight and free from the hazards outside. Just don't open the door.)
- Glass Unicorn Shatter (3.5e Maneuver) + (Render your foe vulnerable to their body breaking at critical moments, or shatter large objects.)
- Uncontrolled Mentality (3.5e Spell) + (Render yourself immune (and then resistant) to mind-affecting effects, but drive yourself mad in the process.)
- Absolute Resistance (3.5e Maneuver) + (Render yourself immune to magic for 1 round.)
- Publication:Renegade Cleric's Tome/Acclimatize + (Renders subjects virtually immune to damage from normal extremes of heat and cold.)
- Publication:Dread Codex 2/New Spells/Ethereal Sleep + (Renders the caster invisible and incorporeal while sleeping.)
- Spell Invulnerability (3.5e Equipment) + (Renders the wearer immune to spells up to a certain level.)
- Aspect of the Tarantula Wasp (3.5e Feat) + (Renowned by researchers for its unique reproductive methodology, the tarantula wasp implants its eggs into the corpses of its prey.)
- Crafter's Touch (3.5e Maneuver) + (Repair 2 points of damage per level to a construct or object.)
- Crafter's Pride (3.5e Maneuver) + (Repair 3 points of damage per level to a construct or object, and harden objects once.)
- Crafter's Opus (3.5e Maneuver) + (Repair 5 points of damage per level to a construct or object, and grant hardness for 1 round.)
- Cure Wounds (3.5e Spell) + (Repair hp damage with a touch. Designed to replace the [[SRD:Cure Light Wounds|cure series of spells.]])
- Repair Kit (3.5e Equipment) + (Repair kits are toolkits assembled for the specific use of repairing constructs, and machinery without needing to have a large lab or machine shop at one's disposal.)
- Fortify Bodily Ailments (3.5e Maneuver) + (Repair various negative modifiers to your own body.)
- Mending (One) + (Repairs an item)
- SRD5:Mending + (Repairs an item<br /><br />)
- SRD5:Mending + (Repairs an item<br /><br />)
- Metamagic Spells And Metapsionic Powers (3.5e Variant Rule) + (Replaces metamagic and metapsionic feats with spells and powers of the same level as the feat's effective adjustment.)
- Charming Strike (3.5e Alternate Class Feature) + (Replace Insightful Strike with Charming Strike.)
- Fortune's Aegis (3.5e Maneuver) + (Replace a foe's attack roll with a 1.)
- Lore of the True Path (3.5e Maneuver) + (Replace a save with a Martial Lore check)
- Psychic Hexblade (3.5e Alternate Class Feature) + (Replace hexblade casting with psionics.)
- Memorize Spell (One) + (Replace one spell in your spellbook.)
- Etherweave Wings (3.5e Equipment) + (Replace or add wings made of etherweave, allowing you to fly and fold them away into extradimensional space)
- Skill Substitution (3.5e Feat) + (Replace ranks in one skill for another.)
- Empowering Smite (3.5e Maneuver) + (Replace smite damage into healing energy for all allies within 30 ft.)
- Etherweave Arms (3.5e Equipment) + (Replace your arms with etherweave, granting you ghost touch and allowing you to pass your arms through thin barriers.)
- Normalized Random Numbers (3.5e Variant Rule) + (Replace your dice with decks of cards in order to force an even distribution of rolls.)
- Silver Hoof (3.5e Equipment) + (Replace your foot with a hoof that gives the user the power to turn into a climbing goat.)
- Ettercap Mandibles (3.5e Equipment) + (Replace your jaw with that of a spidery ettercap.)
- Etherweave Legs (3.5e Equipment) + (Replace your legs with etherweave, allowing you to shift the bulk of your weight to another plane.)
- Trog Skin (3.5e Equipment) + (Replace your skin with a stinking troglodtye. Why would you do this to yourself?)
- Spirit of Psychomachia (3.5e Alternate Class Feature) + (Replace your special mount with a spirit which guides you and grants bonuses.)
- Etherweave Spine (3.5e Equipment) + (Replace your spine with etherweave, enabling better flexibility and immunity to vorpal.)
- Etherweave Torso (3.5e Equipment) + (Replace your torso with etherweave, replacing your body with construct-like traits and granting ghost touch armor.)
- Metamagic Spells And Metapsionic Powers (3.5e Variant Rule) + (Replaces metamagic and metapsionic feats with spells and powers of the same level as the feat's effective adjustment.)
- Source-Limited Bonuses (3.5e Variant Rule) + (Replaces the normal non-stacking rule for bonuses with one based on the source of the bonus.)
- Mutant Dire Ape Arm (3.5e Equipment) + (Replaces your arm with an oversized and disturbingly flexible dire ape arm.)
- Bonded Object (3.5e Alternate Class Feature) + (Replaces your familiar with a bonded object. It's not as bad as the pathfinder bonded object.)
- Tempest Goggles (3.5e Equipment) + (Replaces your vision with complete knowledge of magic effects within 60 feet.)
- Arcane Replication (3.5e Power) + (Replicate the effect of a single arcane spell.)
- Mindjack (3.5e Maneuver) + (Reprogram, mindswap, and generally do telepathy proud.)
- Dimetrodon (5e) + (Reptile with spine-sail)
- SRD5:Lizardfolk + (Reptilian [[SRD5:Humanoid|humanoid]]s)
- Lizardfolk Lineage (5e) + (Reptilian, lizard-like [[SRD5:Humanoid|humanoid]]s)
- I Need Healing (3.5e Feat) + (Request healing to give your heal-capable allies an edge at doing so.)
- Deadly Blast (3.5e Feat) + (Reroll 1s on Eldritch Blast)
- Moment of Chance (3.5e Maneuver) + (Reroll a saving throw or gain a luck bonus to AC.)