Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Bloodcloud Prodigy (3.5e Feat) + (You have learned to mesh the twin paths of the Bloodcloud.)
- Publication:Grim-N-Gritty/Appendix 4/Dodge, Grim-N-Gritty (3.5e Feat) + (You have learned to protect yourself from glancing blows.)
- Shield Push (3.5e Feat) + (You have learned to push your opponent away frow you when making a shield bash.)
- Leopard's Intent (3.5e Feat) + (You have learned to see through your opponent’s defense, and your strike become as precise and efficient as those of the leopard.)
- Spellthief (3.5e Feat) + (You have learned to steal the very spells that mages cast.)
- Tormentor Of Souls (3.5e Feat) + (You have learned to store copies of souls in trinkets, and how to stab voodoo dolls. Time to combine the two.)
- Bringer of Agony (3.5e Feat) + (You have learned to torture people in order to extract information that they would never give otherwise, and you are good at it.)
- Scrolls of Forbidden Lore (3.5e Sourcebook)/Introduction + (You blood is black like oil, and thick like sludge, seeping out of your wounds and your pores like some grotesque infection.)
- Scimitar Mastery (4e Feat) + (You have learned to use the scimitar and double scimitar more effectively.)
- Practiced Power (3.5e Feat) + (You have learnt how to use your powers to their fullest potential.)
- Lingering Magic (3.5e Feat) + (You have learnt to prolong your powers.)
- Malfunctioning Limbs (3.5e Flaw) + (You have limbs which can malfunction when you are heavily damaged or take a serious hit.)
- Magical Scholar of Sorcery (3.5e Feat) + (You have limited ability to 'prepare' spells.)
- Dabbling Warlock (3.5e Feat) + (You have limited use of a single least or lesser invocation.)
- Weakling (3.5e Flaw) + (You have little taste for violence, especially getting hurt. A surprise attack can leave you in shock, while even a glancing blow causes you mental distress.)
- Philosophical Zombie (3.5e Flaw) + (You have little to no sense of self, acting almost purely out of instinct. This might be due to a freak accident at your birth, or perhaps your mind was re-programmed by mind flayers.)
- Feylost (5e) + (You have lived in the [[SRD5:Feywild|Feywild]].)
- Learned Reader (3.5e Feat) + (You have lived inside of a book most of your youth and now you reap the reward.)
- Outlander (5e) + (You have lived outside civilization)
- Long Hair (3.5e Trait) + (You have long luscious locks, and while they get in the way sometimes, they can be deadly.)
- Missing Hand Replacement (3.5e Trait) + (You have lost one of your hands (or possibly your whole arm), and you have replaced it with a weapon of your choice.)
- Intensified Reflexes (3.5e Feat) + (You have mad reflexes in battle, getting out of the way and landing many opportunistic blow.)
- Combat Casting, Red Rob Version (3.5e Feat) + (You have managed to overcome your crippling personal space issues.)
- High Draconic, Wildmage Variant (3.5e Feat) + (You have mastered a few of the ancient dragon words of power.)
- Gravitomancer (3.5e Feat) + (You have mastered enough of unseen shackles to be able to manipulate gravity itself.)
- Publication:Grim-N-Gritty/Appendix 4/Advanced Breaking Strikes (3.5e Feat) + (You have mastered hard martial arts designed to shatter an opponent’s weapons, body, and spirit. These “breaking” strikes impose a penalty to your attack roll, but cause a special effect in addition to inflicting damage on your target.)