Switch Health (3.5e Spell)

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Author: Eiji-kun (talk)
Date Created: 8-25-18
Status: Complete
Editing: Clarity edits only please
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Switch Health
Necromancy
Level: Cleric 5, Paladin 4
Components: V, S
Casting time: 1 standard action
Range: Close (25 ft + 5 ft/2 HD)
Target: One creature
Duration: Instantaneous
Saving Throw: Fortitude negates
Spell Resistance: Yes

The Bloodslaughter Demon suddenly felt weak... he felt like he was as weak and frail as that sickly elven cleric, who was suddenly looking much better.

If the target fails their saves you and the target switch current hp totals. Excess hp over you or your targets maximum are wasted. This can be used to heal allies by giving your hp to an ally, or harm enemies by decreasing them to your current hp while healing yourself.


Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsCleric
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsPaladin

Eiji-kun's Homebrew (5607 Articles)
Eiji-kunv
Article BalanceVery High +
AuthorEiji-kun +
ComponentV + and S +
Identifier3.5e Spell +
LevelCleric 5 + and Paladin 4 +
RangeOther +
RatingUndiscussed +
SchoolNecromancy +
SummarySwitch hp totals for yourself and your target. This could be used to heal allies at your expense, or harm enemies. +
TitleSwitch Health +