Vile Strike (3.5e Spell)

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Author: Eiji-kun (talk)
Date Created: 11-21-14
Status: Complete
Editing: Clarity edits only please
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Vile Strike
Necromancy [Evil]
Level: Blackguard 1, Cleric 2, Duskblade 1, Sorcerer/Wizard 2
Components: V
Casting time: 1 swift action
Range: Personal
Target: Self
Duration: 1 round or until discharged
Saving Throw: None
Spell Resistance: No

The blackguard's hammer crackled with black energy as it slammed into you. Those bones will never heal right again...

The next attack you make in the round deals vile damage. Vile damage can only be healed by magic cast in an area of consecrate or hallow.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsBlackguard
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsCleric
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsDuskblade
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Eiji-kun's Homebrew (5204 Articles)
Eiji-kunv
Article BalanceHigh +
AuthorEiji-kun +
ComponentV +
DescriptorEvil +
Identifier3.5e Spell +
LevelBlackguard 1 +, Cleric 2 +, Duskblade 1 + and Sorcerer/Wizard 2 +
RangePersonal +
RatingUndiscussed +
SchoolNecromancy +
SummaryYour next attack in the round deals vile damage. +
TitleVile Strike +