Weird Chakra (3.5e Trait)

From Dungeons and Dragons Wiki
Jump to: navigation, search


Homebrew.png
Author: Eiji-kun (talk)
Date Created: 7-17-21
Status: Complete
Editing: Clarity edits only please
ArticleUndiscussed.png
Rate this article
Discuss this article

Weird Chakra

Lose some magic item slots, gain new ones.

Benefit: Choose one magic item slot. You gain another use of it, allowing you to wear another ring, a second amulet, etc.

Drawback: Choose two magic item slots. You lose them, and gain no benefit from magic items in these locations.

Roleplaying Ideas: Now you can be Ring Man, Master of Rings! Or the Man with 1000 Boots!




Back to Main Page3.5e HomebrewCharacter OptionsTraits

Eiji-kun's Homebrew (5646 Articles)
Eiji-kunv
AuthorEiji-kun +
Identifier3.5e Trait +
RatingUndiscussed +
SummaryLose some magic item slots, gain new ones. +
TitleWeird Chakra +