Difference between revisions of "Detect Disease (3.5e Spell)"
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|name=Detect Disease | |name=Detect Disease | ||
|school=Divination | |school=Divination | ||
− | |lvl= | + | |lvl=Cleric 0, Druid 0, Paladin 1, Ranger 1, Sorcerer/Wizard 0 |
|comp=V, S | |comp=V, S | ||
|casttime=1 standard action | |casttime=1 standard action | ||
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}} | }} | ||
− | [[ | + | [[Summary::You determine whether a creature, object, or area is diseased.]] You can determine the exact disease with a DC 20 [[Wisdom (SRD Term)|Wisdom]] check. A character with the [[Heal]] skill may try a DC 20 Heal check if the Wisdom check fails, or may try the Heal check prior to the Wisdom check. |
The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it. | The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it. | ||
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[[Category:User]] | [[Category:User]] | ||
[[Category:Spell]] | [[Category:Spell]] | ||
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[[Category:DanielDraco]] | [[Category:DanielDraco]] |
Revision as of 01:45, 9 December 2009
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You determine whether a creature, object, or area is diseased. You can determine the exact disease with a DC 20 Wisdom check. A character with the Heal skill may try a DC 20 Heal check if the Wisdom check fails, or may try the Heal check prior to the Wisdom check.
The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.
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