Aligned Water Bomb (3.5e Spell)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Author: Eiji-kun (talk)
Date Created: 12-12-18
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
Rate this article
Discuss this article

Aligned Water Bomb
Transmutation [Chaotic, Evil, Good, Lawful]
Level: Blackguard 1, Cleric 1, Paladin 1
Components: V, S, M
Casting time: 1 standard action
Range: Touch
Target: One vial of water per 2 caster levels
Duration: 1 minute or until discharged (D)
Saving Throw: None
Spell Resistance: No

I've got holy water for days!

Casting this spell converts a number of vials of water on your person into an equal amount of vials of aligned water (such as Holy Water). As casting this spell you may throw a single vial as part of casting. The water remains the appropriate alignment of water until breaking when thrown, the duration runs out, or 1 round after it has left your person.

When you use it to make chaotic, evil, good, or lawful aligned water it is a spell of that type. Blackguards generally cast Unholy Water Bomb, paladins Holy Water Bomb, and clerics spells of their god's alignment.

Material Component: A vial of normal water.

Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsBlackguard
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsCleric
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsPaladin

Eiji-kun's Homebrew (5596 Articles)
Article BalanceModerate +
AuthorEiji-kun +
ComponentV +, S + and M +
DescriptorChaotic +, Evil +, Good + and Lawful +
Identifier3.5e Spell +
LevelBlackguard 1 +, Cleric 1 + and Paladin 1 +
RangeTouch +
RatingUndiscussed +
SchoolTransmutation +
SummaryConvert thrown water into the appropriate aligned water on the fly. Cheaper, but costs spell slots. +
TitleAligned Water Bomb +