Blood (3.5e Sphere)
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Blood Sphere[edit]
The domain for blood and gore.
Blood [Fiendish]
Special: Stanch – You gain fast healing equal to your level, which can heal you up to a maximum of half your total hit points. In addition, when reduced to below zero hit points, you automatically stabilize and are not at risk of dying of blood loss.
Level – Benefit
- 1 – Holt’s Hemorrhaging Hematoma
- 3 – Blood Brothers
- 5 – Rapture of Rupture
- 7 – Ishara's instant infarction
- 9 – Black Blood Chains(The spell count as Transmutation and the chains are made of blood instead of shadows)
- 11 – Freeze Blood
- 13 – Avasculate
- 15 – Blood Storm
- 17 – Elush’s Explosive Exsanguination
- 19 – Avasculate, Greater
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Facts about "Blood (3.5e Sphere)"
Author | ThunderGod Cid + |
Identifier | 3.5e Sphere + |
Rating | Undiscussed + |
Special | Stanch – You gain fast healing equal to your level, which can heal you up to a maximum of half your total hit points. In addition, when reduced to below zero hit points, you automatically stabilize and are not at risk of dying of blood loss. + |
Spell | Holt’s Hemorrhaging Hematoma +, Blood Brothers +, Rapture of Rupture +, Ishara's instant infarction +, Black Blood Chains(The spell count as Transmutation and the chains are made of blood instead of shadows) +, Freeze Blood +, Avasculate +, Blood Storm +, Elush’s Explosive Exsanguination + and Avasculate, Greater + |
Title | Blood + |
Type | Fiendish + |