Hive Armor (3.5e Spell)

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Author: the bluez in the dungeon (talk)
Date Created: 26/07/2021
Status: Complete
Editing: Clarity edits only please
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Hive Armor
Conjuration / Transmutation [Animal]
Level: Druid 3, Ranger 1
Components: V, S, M
Casting time: 1 standard action
Range: Personal
Target: Self
Duration: 1 min./level
Saving Throw: None
Spell Resistance: No

The ranger walked out its hiding place, the sound of wings buzzing preceded it.

You gain an armor bonus equal to +1 per each 5 caster levels you have (up to +5). Each time you are hit, or your AC - this armor bonus is, the attacker, if within 20 feet (6 meters) from you, takes 1d6 per each 5 caster levels you have (up to 5d6) of swarm damage, and is subject to the distraction effect of a swarm (DC is this spell's DC). The swarm disappears at the end of the round.

After 3 hits +1 per 5 caster levels you have the hive armor breaks, freeing a swarm that lasts 1 round per each 5 caster levels you have, with the same damage and distraction as described above, for all other stats (speed, hit points, saves, skills, initiative and AC) use a bee swarm.

Material Component: A piece of an hive.


Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsDruid
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsRanger

the bluez in the dungeon's Homebrew (740 Articles)
the bluez in the dungeonv
Article BalanceModerate +
Authorthe bluez in the dungeon +
ComponentV +, S + and M +
DescriptorAnimal +
Identifier3.5e Spell +
LevelDruid 3 + and Ranger 1 +
RangePersonal +
RatingUndiscussed +
SchoolConjuration + and Transmutation +
SummarySummon an armor of hive material, with buzzing bees ready to strike. +
TitleHive Armor +