Soul Weapon (3.5e Feat)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: the bluez in the dungeon (talk)
Date Created: 18/04/2022
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Soul Weapon [Fighter] Focusing on its own ego, the fighter drew a magnificent sword from its chest, which seemed to gain solidity between its hands. The duel may begin.Benefit: When you obtain this feat choose one weapon you are proficient with (but not shields): with a standard action you may create a masterwork specimen of that weapon fit for your size. The weapon is always the same (often very characteristic) and appears into your hands (you must be able to grasp it).

This effect is similar to that of ancestral weapon. In fact, the weapon has the ghost touch property, lasts 1 minute per character level and its power grows as you level up. At 3rd level the weapon becomes a +1 weapon, and this bonus increases by 1 every 4 levels, up to a maximum of +5. If the weapon isn't into your hands for longer than 1 round, it disappears, but before that happens, you can recall it with the same action you use to create it.

By level 6th you can create the weapon as a movement action and as a swift action by level 12th. By level 17th you create it with a free action or as part of an immediate action, for example to execute an attack of opportunity. Special: Starting by level 3rd you can enhance the weapon with special properties as if you had the Craft Magic Arms and Armor feat and you could meet any other requirements. You still need to expend XP and gold as normally required. You must meditate for 8 hours for this effect to happen and the special properties must have a maximum virtual bonus equal to the weapon enhancement bonus.

You can change one or more properties into others, by mixing the virtual bonus, with the same procedure explained above.

The weapon may never change, unless after significative events, if allowed by the DM.

If you have the Soul Armor feat and/or the Soul Shield feat you may create all of them with the same action.



Back to Main Page3.5e HomebrewCharacter OptionsFeats

the bluez in the dungeon's Homebrew (740 Articles)
the bluez in the dungeonv
Article BalanceHigh +
Authorthe bluez in the dungeon +
Identifier3.5e Feat +
PrerequisiteNone +
RatingUndiscussed +
SummaryExtract a powerful weapon from your soul +
TitleSoul Weapon +
TypeFighter +