Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Prepared Slayer (3.5e Feat) + (Always ready to take down a incapacitated foe)
- Perfect Skill (3.5e Power) + (Always roll 20 on a skill check.)
- Combustible Spell (3.5e Feat) + (Always set fire to foes)
- Chameleon (3.5e Class) + (Always sneaking and hiding, nobody ever finds a chameleon unless the chameleon wants to be found. They can easily hide their tracks and disguise themselves and always use this to their advantage.)
- Spider-Monk (3.5e Class) + (Amalgamation of Monk, Rogue, and Spider-Man)
- Theran Chimera (5e) + (Amalgamation of multiple creatures.)
- Dragon Speaker (5e) + (Ambassador NPC of dragons)
- Amberra (3.5e Deity) + (Amberra is the Goddess of healing, compassion, and mercy. Her priests bring comfort to even the most downtrodden of people)
- Ambiko (3.5e Race) + (Ambikos are tricky, devious, aloof humanoids with the ability to alter themselves.)
- Ambush (3.5e Feat Type) + (Ambush feats were originally presented in [[Publication:Complete Adventurer|Complete Adventurer]]. They allow you to sacrifice some of your sneak attack dice in exchange for special status effects.)
- Dragon, Amethyst (3.5e Bloodline) + (Amethyst Dragons are wise and regal. They sometimes serve as intermediaries between warring dragons, or even humanoid civilizations.)
- FT01 Clip (3.5e Equipment) + (Ammo for most FT weapons.)
- Echokinesis (3.5e Power) + (Amplify and modify sounds. Your voice is your weapon.)
- Mantlehearth (3.5e Spell) + (Amplify the life-giving warmth of the earth.)
- Voice of Distant Thunder (3.5e Utterance) + (Amplify your voice to nearly deafening volume, or speak to someone an unlimited distance away as if you were next to them.)
- Forced Omens (3.5e Trait) + (An ''[[SRD:Enlarge Spell|enlarged]] [[SRD:Widen Spell|widened]] [[SRD:Prestidigitation|prestidigitation]]'' effect follows you wherever you go. For the most part you can't control it.)
- Unseen Medic (3.5e Spell) + (An ''[[SRD:Unseen Servant|unseen servant]]'' that goes around healing people indiscriminately.)
- Avowed Protector (3.5e Alternate Class Feature) + (An ACF for bodyguards and guardians, it grant the ability to take charge of an ally or innocent and protect them. An Avowed Protector guard her charge and destroy opponents who would strike them.)
- Abyssal Alchemist (3.5e Prestige Class) + (An Abyssal Alchemist is a very very special spellcaster, she is an expert of twisting and transmuting the chaotic primal essence of the demons, lords of the abyss.)
- Acrid Rime (3.5e Equipment) + (An Acrid Rime weapon is a made of a supercool acid kept within a magical containment field overlaid upon the original weapon.)
- Rogue Alchemist (3.5e Prestige Class) + (An Alchemist who delves into the forbidden realms of alchemy to mess with the social and natural orders.)
- Adventuring Barbarian (3.5e Alternate Class Feature) + (An Alternate Class Feature set made to increase the power of the Barbarian class to be usable in higher level of play without going as far as the Tome Barbarian in it rework.)
- Inflame (5e Spell) + (An AoE [[Goaded (5e Condition) | Goad]], in the vein of the 3rd-level ''Fear'' spell.<br /><br />)
- Apex (3.5e Class) + (An Apex is at the top of the food-chain. Able to shapechange into a wild beast and dominate the battlefield. An apex melds rage with a select few empowered beast forms.)
- Arbalester Rogue (3.5e Alternate Class Feature) + (An Arbalester Rogue is a master of the crossbow, killing her foes left and right with a well placed bolt.)
- Weave Incarnate (3.5e Prestige Class) + (An Archmage-like class for those who pursue mastery in metamagic.)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)