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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

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A list of all pages that have property "Summary" with value "Escape into extradimensional maze.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Perfected Strike (3.5e Maneuver)  + (Ensure you get a critical hit!)
  • Entangling Hair (3.5e Feat)  + (Entangle creatures struck with your hair lash, and hog tie them easily.)
  • Entei (3.5e Monster)  + (Entei is one of the three legendary beasts
    Entei is one of the three legendary beasts of Johto, which were reincarnated by [[Ho-Oh (3.5e Monster)|Ho-Oh]] after perishing in a horrific fire. Claimed by some to have once been a [[Flareon (3.5e Monster)|Flareon]], Entei has power over volcanoes, but is constantly struggling to keep that power under control. As such, it is constantly running all over the land, trying to make sure that when its control slips, it's in an area where damage and casualties will be kept to a minimum.
    and casualties will be kept to a minimum.)
  • Powerstance (3.5e Feat)  + (Enter a different two-weapon fighting style which lets you get out more damage at once with fewer attacks.)
  • Mind Fusion (3.5e Power)  + (Enter the mind of an ally and shunt your body out of existence. You are bound to the ally, but may continue to use your powers unhindered.)
  • Chaos Spinner (3.5e Spell)  + (Entrap targets in spinning warped space, causing them to be forcefully moved, sickened, nauseated, or confused.)
  • Entromorph (3.5e Race)  + (Entromorph are xenotheric creatures born from the entropic void outside the universe.)
  • Entropic Wanderer (3.5e Prestige Class)  + (Entropic Wanderers are those who combine their innate ability to step outside time with the power of the all-consuming blackness within their own souls.)
  • Becoming a Lich (3.5e Other)  + (Enumerates a process to become a [[SRD:Lich|lich]] without the level adjustment.)
  • Immolation (One)  + (Envelopes target creature in flames causing damage for the spell's duration.)
  • Immolation (5e)  + (Envelopes target creature in flames causing damage for the spell's duration.<br /><br />)
  • Venom Crush (3.5e Maneuver)  + (Envenomate your target, leaving him with a minute to live.)
  • True Arcanist (3.5e Prestige Class)  + (Epic Spellcaster that wants to break free from constraints of the Weave.)
  • SRD:Epic (Feat Type)  + (Epic feats are intended for characters of level 21 and above.)
  • Complete Epic (3.5e Sourcebook)  + (Epic level is broken, and this is a shame.
    Epic level is broken, and this is a shame. The game was built with no cap on advancement, but not playtested as such and the signs begin to show even before epic is reached. Most games might pull it all the way up to level 25, but beyond that is a land of madness, completely busted. Gentlemen, we can fix this. We can make epic smarter, tighter, more balanced. We have the technology, we can rebuild it. We can make.... Complete Epic.
    ebuild it. We can make.... Complete Epic.)
  • Legendary Manifestation (3.5e Feat)  + (Epic powers are ''hard''. Not so much for you, though.)
  • Legendary Spellcasting (3.5e Feat)  + (Epic spells are ''hard''. Not so much for you, though.)
  • Epperi (5e Subrace)  + (Epperi tend to be the [[SRD5:Wizard|wizard]]s, scribes, and scholars of the duskken.)
  • Equilibrium (3.5e Feat Type)  + (Equilibrium feats grant special like benefits to neutral characters.)
  • Victor's History (3.5e Power)  + (Erase defeated foe from history.)
  • Gwydion (3.5e Deity)  + (Erreun's Sentient staff created to maintain magic in the multiverse.)
  • Erreun (3.5e Deity)  + (Erreun, The Creator God of the Starborn and eccentric god of reason)
  • Withdraw (3.5e Maneuver)  + (Escape attack, vanishing from sight and leaving a mirage behind in your place.)
  • Appeal to Coincidence (3.5e Maneuver)  + (Escape blame for 3 rounds)
  • Houdini's Escape (3.5e Skill Trick)  + (Escape from an inescapable situation and turn invsiible)