Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Frozen Stillness (3.5e Spell) + (Parylize a group of enemies)
- Ethereal Permeation (3.5e Power) + (Pass through barriers (provided they are thin enough) for 1 round/level.)
- Flicker Step (3.5e Maneuver) + (Pass through difficult terrain and move without provoking attacks of opportunity.)
- Noclip (3.5e Spell) + (Pass through objects like a ghost, minus the incorporeal benefits.)
- Oath of Redemption (5e) + (Path of nonviolence)
- Patriarch (3.5e Template) + (Patriarchs are some of the most ancient and most powerful beings of their race.)
- The Great Old One (5e) + (Patron from the Far Realm)
- Reprogram (3.5e Feat) + (Patterns affect mindless creatures.)
- Defuse Hostilities (3.5e Spell) + (Peace out, dude.)
- Saurial (3.5e Race) + (Peaceful dinosaur people pulled from an alternate world, saurials are a reclusive race. A Forgotten Realms race that can easily be adapted to other campaign settings)
- Alignments by Color (3.5e Variant Rule) + (People are complicated and cannot simply be plopped on a two-dimensional grid. This changes the 3 by 3 grid into a color wheel that defines the motivation of characters.)
- Battle Armour (3.5e Feat) + (People are lucky to even dent you.)
- Swift Feet (3.5e Feat) + (People are somewhat irritated by your tendency to walk in circles around them.)
- Eyes of the Retriever (3.5e Soulmeld) + (People call you "four eyes" and not because you have glasses.)
- Edgelord (3.5e Feat) + (People cut themselves on you, you're just that edgy.)
- Creature of Magicia (3.5e Template) + (People from the land of Magicia have some irregular bodies, drawn from the the ground they were born over and the eyes of their parents.)
- Dreadful Demeanor (3.5e Feat) + (People know you're a badass motherfvcker the instant you enter the room.)
- Sheikel (3.5e Race) + (People of a alternate material plane with strong ties to the Plane of Shadow.)
- Expanded Learning (3.5e Feat) + (People of your profession generally know one or two extra spells that they have personally researched, you are like these people, except for the fact that you know more than one or two.)
- Skum (5e) + (People that have been transformed by an [[SRD5:Aboleth|Aboleth]]'s [[Disease (5e)|disease]].)
- Truespeaker (3.5e Class) + (People who speak the language of creation; they reshape reality with their words)
- Alchemical Truthseer (3.5e Template) + (People who've been to a particular divine demiplane tend to lose body parts and learn to clap.)
- SRD5:Gaze of Two Minds + (Perceive senses of another [[SRD5:Humanoid|humanoid]])
- Epic Dodge-CE (3.5e Feat) + (Perfect dodge one attack each round.)
- Divine Dodge (3.5e Feat) + (Perfect dodge. It's almost like you're playing Exalted.)
- Invisible Ioun Stone of Impeccable Manners (3.5e Equipment) + (Perfect for diplomats and royals.)
- Inescapable Embrace (3.5e Maneuver) + (Perfectly synergize your grappling prowess and your [[SRD:Use Rope Skill|Use Rope]] skill, with each ability adding to the other. If you have [[Binding Growth (3.5e Feat)|Binding Growth]], you become an inescapable predator.)
- Origami Slash (3.5e Feat) + (Perform a flurry of bloodletting slashes.)
- Dead King's Dance (3.5e Spell) + (Perform a magical song and dance that mindless undead join along with.)
- Publication:Grim-N-Gritty/Appendix 4/Power Attack, Grim-N-Gritty (3.5e Feat) + (Perform a melee attack with devastating force.)
- Whispers of Otherworlds (3.5e Spell) + (Perform a ritual to gain [[Dark Insight (3.5e Variant Rule)|dark insight]].)
- Epic Boon of the Unfettered (One) + (Perform an enhanced [[SRD5:Disengage|Disengage]] as a [[SRD5:Bonus Action|Bonus Action]].)
- Inattentive Hearing (3.5e Flaw) + (Perhaps you do not pay attention, or are essentially deaf, but you have difficulties hearing anything not directed at you.)
- Ink Sac (3.5e Equipment) + (Perhaps you should get an ink pouch to escape from your enemies?…)
- Fear of Hounds (3.5e Flaw) + (Perhaps you were attacked by a dog or a wolf in your childhood, maybe you are very superstitious, but you have a strong fear of canine creatures.)
- Unholy Bloodline (3.5e Flaw) + (Perhaps you were cursed or perhaps you share a bloodline with a foul creature like a vampire or a demon, in any case you suffer greatly whenever you encounter anything holy.)
- Constant Depression (3.5e Flaw) + (Perhaps your heart broke, maybe something real bad happened in your past or perhaps your dream just flew you by. You are depressed, which makes you sluggish and your morale tends to be low.)
- Experimental Stock (3.5e Feat) + (Perhaps your parents were experimented on by mad arcanists. Or you've just been hit by one spell too many.)
- Lich's Touch (3.5e Spell) + (Permanently paralyze a creature, leaving them in a death-like coma.)
- Break the Blade, Wipe the Mind (3.5e Maneuver) + (Permanently removes a targets ability to use certain martial maneuvers.)
- Hair Removal Slime (3.5e Equipment) + (Permanently removes hair easily and painlessly.)
- Temporal Stasis (3.5e Spell) + (Permanently stop a creature from acting.)
- Publication:Dread Codex 2/New Spells/Gift of Life + (Permanently transfers hit points to another creature, or another creature permanently transfers hit points to you.)
- Metamagic Spells And Metapsionic Powers (3.5e Variant Rule) + (Replaces metamagic and metapsionic feats with spells and powers of the same level as the feat's effective adjustment.)
- Spellbind (3.5e Soulmeld) + (Persistent Spell as a Soulmeld.)
- SRD5:Acolyte (background) + (Person of the cloth)
- Mite (5e) + (Pesky fey that drives its victims to screaming frustration)
- Pesta (3.5e Deity) + (Pesta the Whisperer is the god of disease, death, necromancy, and secrets. Born of awe, he opposes Spellweaver Volho. His scion is Lifeshaver Ankou, the grim reaper.)
- Breath of the Squalid Worm (3.5e Maneuver) + (Petrify all creatures in a 60 ft cone.)
- Binding of the Earth Spirit (3.5e Maneuver) + (Petrify an opponent temporarly.)
- Domination of the Earth Spirit (3.5e Maneuver) + (Petrify the opponent and immediately turn them into an animated object ally.)