Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Demonic Alacrity (4e Feat) + (Racial speed bonus to movement)
- Publication:Unearthed Arcana/Environmental Racial Variants + (Racial variants are a great way add diversity to your game without drastically changing the ecology of your world. One method of altering the existing races is to introduce environmental variants, a number of which are presented here.)
- Arena Trap (3.5e Feat) + (Radiate a dimensional anchor effect.)
- Divine Radiance (3.5e Feat) + (Radiate light and dispel darkness, shoot lasers, and become immune to dazzling and blindness.)
- Abaddon's Radiance (3.5e Invocation) + (Radiates your proximity blast to all those nearby.)
- Refined Darklight Rod (3.5e Equipment) + (Radioactive rods used for nuclear technologies, forged from Darklight Ore.)
- Raging Crasher (3.5e Prestige Class) + (Rage and become an unstoppable train of destruction. I'm the Juggernaut!)
- Greater Ongoing Rage (3.5e Feat) + (Rage even longer with your kills)
- Rage (3.5e Equipment) + (Rage shields transform the damage from enemies into an explosion of fury.)
- Publication:Journeys through the Radiant Citadel + (A conflict between rival night market vendors draws characters into a hunt for a mysterious saboteur and a series of whimsical contests.)
- Raikou (3.5e Monster) + (Raikou is one of the three legendary beast … Raikou is one of the three legendary beasts of Johto, loyal servants of [[Ho-Oh (3.5e Monster)|Ho-Oh]]. Thought by some to be a reincarnated [[Jolteon (3.5e Monster)|Jolteon]], what is certain is that Raikou once perished in a terrible blaze, but was resurrected by Ho-Oh. Now Raikou runs wildly around the land of Johto, bringing lightning with it wherever it goes.inging lightning with it wherever it goes.)
- Priosma (3.5e Equipment) + (Rainbow light follows each swing and it cleaves through dirt easily.)
- Lithic Block (5e Spell) + (Raise a 5ft cube out of the ground to hide behind; More cubes as you gain levels.<br /><br />)
- Animate Blessed Dead (3.5e Spell) + (Raise an undead a nonhostile servant of good.)
- Dinosaur Training Manual (3.5e Equipment) + (Raise dinosaurs better with this handy guide.)
- Slope Terrain (3.5e Spell) + (Raise part of the ground into a great slope.)
- Returned Through Blood (3.5e Maneuver) + (Raise the dead by sacrificing your own blood, provided they only recently died.)
- Critical Care (3.5e Feat) + (Raise the recently dead with Heal.)
- Plane of Life (3.5e Sourcebook)/Spells and Feats + (Protect your target from the plane of positive energy)
- Raise I- Raise (3.5e Phrase) + (Raise the target from the dead.)
- Untouchable Dance (3.5e Maneuver) + (Raise your AC to infinite for 1 round, but then become staggered.)
- Raised by Wolves (3.5e Trait) + (Raised in the wild, you have a natural tongue with the beasts of nature, though your literate upbringing is a little lacking.)
- Wild Mage Artist (3.5e Feat) + (Raises DC of Wild Magic Areas you create.)
- Rakkin Galor (3.5e NPC) + (Rakkin Galor is the top gladiator in the Calantaa Gladitorial Arena.)
- Epic Mind Rampage (3.5e Feat) + (Rampage the mind of your foe enough to lower his level.)
- Critical Blast (3.5e Invocation) + (Range of critical hit increases by two steps)
- Roaring Arrow (5e Spell) + (Ranged "Blade" cantrip; Deals minor AoE Thunder damage.<br /><br />)
- Woodwisp Arrow (5e Spell) + (Ranged "Blade" cantrip; Ignores cover from wooden objects.<br /><br />)
- Blackthorn Arrow (5e Spell) + (Ranged "Blade" cantrip; Target can't heal for 1 round.<br /><br />)
- Emberflash Arrow (5e Spell) + (Ranged "Blade" cantrip; Target catches fire for 1 round.<br /><br />)
- Fangblight Arrow (5e Spell) + (Ranged "Blade" cantrip; Weapon constricts target for 1 round.<br /><br />)
- Horizon's Push (3.5e Maneuver) + (Ranged attack range changes to maximum 250 feet with no increment penalty.)
- Searing Sand (3.5e Maneuver) + (Ranged touch attack deals 2d6 heat damage; Reflex save or blinded for 3 rounds)
- Cold Blacksand Shards (3.5e Maneuver) + (Ranged touch attack deals 6d6 damage, half cold and half negative energy; Reflex save or blinded for 3 rounds.)
- SRD:Distant Shot + (Ranged weapons no longer suffer distance penalties.)
- Combat Stylist (3.5e Alternate Class Feature) + (Rangers and Wandering Heroes can sacrifice their companion for more combat styles.)
- Ranger (One) + (Rangers are specialist in wilderness exploration and survival; guardians of nature)
- Improved Animal Companion (3.5e Feat) + (Rangers gain a animal companion more worthy of their bond with nature.)
- Staunch (3.5e Blood Spell) + (Rapidly clot wounds, preventing the target from bleeding to death.)
- Detonium (3.5e Equipment) + (Rarely mined and difficult to produce artificially, detonium is very strong but terribly fragile. When they break, they break explosively!)
- True Tsuntsu (3.5e Racial Paragon Class) + (Rarely, there will be a Tsuntsu born blessed by both earth and sky.)
- Channeling Initiator (3.5e Flaw) + (Rather than being the result of your martial skills, your maneuvers draw upon magical sources.)
- Barrage Sharpshooter (3.5e Alternate Class Feature) + (Rather than carefully placed shots one at a time, the barrager excels in overpowering his enemy with a hail of arrows.)
- Starseeker Cleric (3.5e Alternate Class Feature) + (Rather than choosing two domains and chasing away undead, you can embody a constellation, blast foes, and ward or heal allies.)
- Guided Mystic (3.5e Alternate Class Feature) + (Rather than developing a bond with a familiar, you are guided by one or more spirits.)
- Auraknife (3.5e Alternate Class Feature) + (Rather than forming a weapon out of their … Rather than forming a weapon out of their mind, the auraknife draws upon her own personal aura. When made into a weapon, the auraknife has great control over it lethality, but is not easily separated from it. An auraknife eschew both armor and mental attacks, using her aura for defensive purposes.ks, using her aura for defensive purposes.)
- Wereheart (3.5e Alternate Class Feature) + (Rather than gaining a companion for life, being raised by animals has tainted you with a touch of lycanthropy, and this manifests in your rage.)
- Oakforged Druid (3.5e Racial Substitution Levels) + (Rather than having a connection to animals, [[Oakforged (3.5e Race) | Oakborn]] Druids have a closer connection to plants and the life force of the universe.)
- Beastmaster (3.5e Alternate Class Feature) + (Rather than improve your own combat capabilities, you've recruited some animal friends to do some fighting for you.)
- Wildmagic Thaumaturge (3.5e Alternate Class Feature) + (Rather than picking and using your various spells and powers, your Path Abilities are granted by Wild Magic.)
- Flowing Style Counter (3.5e Feat) + (Rather than step away you may strike at your foe.)