Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Item God (3.5e Prestige Class) + (Specialist with a specific item.)
- Swordsman (3.5e Prestige Class) + (Specialists in the art of swordsmanship, whether with rapiers, longswords or mercurial greatswords.)
- Dual Specialist (3.5e Alternate Class Feature) + (Specialize in two schools, but you are more restrained in your casting.)
- SRD5:Hunter + (Specialized Hunter)
- SRD5:Specter + (Specters appear as ghost-like humanoids.)
- Spectral Genasi (5e Subrace) + (Spectral Genasi are the rarest, and are beings of light half-personified.)
- Spirit Meister (3.5e Class) + (Speed and elements based martial class.)
- Hurl Self (3.5e Maneuver) + (Speed is increased by 5 feet per rank in [[SRD:Autohypnosis|Autohypnosis]] for one round.)
- Swift Death (3.5e Sacrifice) + (Speed up by leaving fragments of your life behind.)
- Medical Knowledge (3.5e Feat) + (Speeds up the Heal skill.)
- Plane of Life (3.5e Sourcebook)/Spells and Feats + (Protect your target from the plane of positive energy)
- Spell Power Enhancements (3.5e Equipment) + (Spell Power enhancements increase the effectiveness of an Implement bonus when casting certain spells.)
- SRD:Widen Spell + (Spell area doubles.)
- Spell Dampening (3.5e Creature Ability) + (Spell dampening (and subsequently power dampening) reduces the [[SRD:Caster Level|caster level]] of the incoming spell for the purposes of determining how it affects the creature with SD, reducing its effectiveness, duration, range and other effects.)
- SRD:Extend Spell + (Spell duration is doubled.)
- SRD:Repeat Spell + (Spell effect is cast again at the beginning of your next turn.)
- Picture Frame of Weakened Barriers (3.5e Equipment) + (Spell effects and non-illustrated creatures and objects can pass into or out of the [[Plane of Pictures (3.5e Location)|Plane of Pictures]] much more easily with this frame.)
- Spell Focus: Divination (3.5e Feat) + (Spell focus from the SRD, but it also adds on a few abilities related specifically to the spell school.)
- Spell Focus: Enchantment (3.5e Feat) + (Spell focus from the SRD, but it also adds on a few abilities related specifically to the spell school.)
- Spell Focus: Evocation (3.5e Feat) + (Spell focus from the SRD, but it also adds on a few abilities related specifically to the spell school.)
- Spell Focus: Illusion (3.5e Feat) + (Spell focus from the SRD, but it also adds on a few abilities related specifically to the spell school.)
- Spell Focus: Necromancy (3.5e Feat) + (Spell focus from the SRD, but it also adds on a few abilities related specifically to the spell school.)
- Spell Focus: Abjuration (3.5e Feat) + (Spell focus from the SRD, but it also adds on a few abilities related specifically to the spell school.)
- Spell Focus: Conjuration (3.5e Feat) + (Spell focus from the SRD, but it also adds on a few abilities related specifically to the spell school.)
- SRD:Persistent Spell + (Spell has a duration of 24 hours.)
- SRD:Enlarge Spell + (Spell range increases by one step.)
- Spell Penetration, Variant (3.5e Feat) + (Spell resistance can't stop your favorite spells completely.)
- Spell Stance (3.5e Feat Type) + (Spell stance feats are much like reserve feat, giving combat abilities based on spell available for casting.)
- SRD:Still Spell + (Spell takes no somatic components.)
- SRD:Silent Spell + (Spell takes no verbal components.)
- Infiltrator (5e Martial Archetype) + (Spell-less Ranger as Fighter subclass)
- Proper Punctuation (3.5e Maneuver) + (Spellcaster must make a Concentration check or fail.)
- Warden (3.5e Class) + (Spellcaster that specializes in defensive and protective magics)
- Orb Ponderer (3.5e Prestige Class) + (Spellcasters pondering the orb)
- Magus of the Scales (3.5e Prestige Class) + (Spellcasters that wield powers over both life and death)
- Magician (3.5e Class) + (Spellcasters who spontaneously cast spells from spellbooks)
- Spellcasting (3.5e Feat Type) + (Spellcasting feats are a type of scaling feat that grants increasing bonuses based on the highest spell level you can cast.)
- Lizardfolk Shaman (5e) + (Spellcasting, shapechanging lizardfolk who honor [[Semuanya (5e)|Semuanya]])
- Spellfire Sorcery (5e Alternate Class Feature) + (Spellfire for 5e, based loosely on the Shandril's Saga books and the 3.5e Spellfire Channeler prestige class.)
- Spellstrained (3.5e Condition) + (Spells cast are less potent.)
- SRD:Subdual Substitution + (Spells dealing energy damage may use different energy type.)
- Spell Slayer (3.5e Feat) + (Spells don't get by you unless you want them to.)
- Spell Havoc (3.5e Feat) + (Spells of the selected school deal more damage.)
- Channel (3.5e Other) + (Spells that get stronger with casting time.)
- Zone of Mundane (3.5e Guide) + (Spells that shift and alter the ground, walls, and weather.)
- Spellscale (3.5e Racial Paragon Class) + (Spellscales are fun-loving fools, but they lack power. A true spellscale though has learned how to draw from their dragon ancestors.)
- Spellshield (3.5e Equipment) + (Spellshield armor and shields grant its user spell resistance equal to their character level + 6, or SR 13, whichever is greater.)
- Spellshocked Wood (3.5e Equipment) + (Spellshocked wood looks like normal wood, often with thin dimly-glowing veins in the grain of the wood, which on closer inspection take on the appearance of actual magical runes.)
- Spellslinger (3.5e Class) + (Spellslingers are the sheriffs and bandits of D&D. They are limited to ray spells, but they can use their finger pistols to shoot just about everybody. Their ammo (spells) is limited, but they can put them to good use.)
- Thieving Sage (3.5e Feat) + (Spellthief and swordsage levels stack for sneak attack and steal spell.)
- Improved Temporal Stutter (3.5e Feat) + (Spelltouched)