Zone of Mundane (3.5e Guide)

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Author: Franken Kesey (talk)
Date Created: 08/19/13
Status: Work in progress
Editing: Feel free to add stuff
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Ground, Walls and Storms[edit]

Spells that shift and alter the ground, walls, and weather. This intentionally excludes teleportation, only dealing with spells that create or change the ground or walls (and, of course, the ceiling if there is one) and alter or create storms. Also, spells below are not personal, always able to affect multiple targets.

Spells[edit]

1st-Level: entangle, grease, obscuring mist, pass without trace

Homebrew: dry ray, jelly floor

2nd-Level: fog cloud, gust of wind, soften earth and stone, summon swarm, wood shape, warp wood

Homebrew: earthshaking growl, shape cloud, tremors

3rd-Level: diminish plants, plant growth, sleet storm, snare, spike growth, stinking cloud, stone shape, water walk, wind wall

Homebrew: acid rain, density

4th-Level: air walk, black tentacles, control water, ice storm, solid fog, spike stones, wall of ice

Homebrew: field of blades, ice spike, incendiary jelly, rocks fall, wall of crabs, wall of thunderbolts

5th-Level: call lightning storm, cloudkill, control winds, insect plague, passwall, transmute mud to rock, transmute rock to mud, wall of fire, wall of force, wall of stone, wall of thorns

Homebrew: bone shape, metal shape

6th-Level: acid fog, blade barrier, fire seeds, move earth, sympathetic vibration, wall of iron

Homebrew: blood storm, hellish fumes, Io's tears, jelly rain, transmute water to acid, veles whirl

7th-Level: control weather, creeping doom, forcecage, transmute metal to wood

Homebrew: glacial juggernaut, transmute metal to jelly, transmute rock to lava, transmute stone to delicacy

8th-Level: earthquake, fire storm, incendiary cloud, sunburst, whirlwind

Homebrew: diode of force, pure incendiary cloud, monsoon

9th-Level: meteor swarm, storm of vengeance

Homebrew: apocalypse from the sky, E=mc^2, meltdown, nightmare steel cage, nine acre fire, orbital laser, prismatic doom, singularity, under the ice

Epic-Level: Most epic spells are land altering effects – thus will not mention them here.

Powers[edit]

1st-Level: entangling ectoplasm, grease, matter agitation, skate, stomp

Homebrew: ethereal smoke, velocity trap

2nd-Level: control air

Homebrew: change gravity, cold front, control metal, psionic jelly floor, psionic leash, warm front

3rd-Level: energy wall, telekinetic thrust

Homebrew: change earth, charged bubbler ectoplasmic bridge, nanocyte cloud, nuclear transmutation

4th-Level: resilient sphere, wall of ectoplasm

Homebrew: change magnetics, complete telekinesis, ecto bubble, force eruption, radburst

5th-Level: ectoplasmic shambler

Homebrew: anhydrous shell, astral tentacles, change psionics, meteologic aport, psychoclastic ray

6th-Level:

Homebrew: change alignment/energy, density shift, forced maglev

7th-Level: energy conversion, mass ectoplasmic cocoon

Homebrew: psychoclastic spray

8th-Level: mass time hop

Homebrew: monopole, nightmare inducing chains, psychoclastic wall, temporal manipulation

9th-Level: etherealness, tornado blast

Homebrew: psychoclastic sphere, unreality zone

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Franken Kesey's Homebrew (123 Articles)
Franken Keseyv
AuthorFranken Kesey +
Identifier3.5e Guide +
RatingUndiscussed +
SummarySpells that shift and alter the ground, walls, and weather. +
TitleZone of Mundane +