Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Indestructible Koal (3.5e Equipment) + (This burning rock of "Cleaned Koal" is supposedly invincible, but actually...)
- Practice Incantation (3.5e Spell) + (This cantrip does absolutely nothing, but is useful for fledgling spellcasters who are just learning the ropes or veteran mages looking to show off the skills they have developed.)
- Wordmaster (3.5e Class) + (This caster strings words together to create strange spells.)
- Circle of the Shepherd (5e) + (This category deals with spirits of beasts.)
- Chalk of Binding (3.5e Equipment) + (This chalk can produce the trap version of a ''magic circle'' spell, or do it faster.)
- Dark Theorem Chalkboard (3.5e Location) + (This chalkboard sits, its last writings still clinging to it from when the troubled scholar scribed those final mathematical notations upon it.)
- Ring of Homefinding (3.5e Equipment) + (This charm will guide you home.)
- Merchant's Chest (3.5e Equipment) + (This chest reaches past time and space to trade items of average market value.)
- Freshmint Gum (3.5e Equipment) + (This chewing gum cleans the body and grants a Diplomacy bonus.)
- Cursed Chillblade (3.5e Equipment) + (This chilling sword makes you chill as well. Too chill.)
- Planar Waystone (3.5e Equipment) + (This chunk of material came from another plane, and it brought its properties back with it.)
- Circle of the Moon (5e) + (This circle focuses on beast shape.)
- Circle of Spores (5e) + (This circle focuses on decay and the life cycle)
- Circle of Twilight (5e) + (This circle focuses on the transition of life to death.)
- Circle of Dreams (5e) + (This circle has close ties to the [[SRD5:Feywild|Feywild]])
- Spyglass Scout (3.5e Class) + (This class borrows abilities from the rogue and ranger classes.)
- Way of Mercy (5e) + (This class focuses on aiding others)
- Warder of the Sylvan Glade (3.5e Prestige Class) + (This class is based on the 'Warding' High … This class is based on the 'Warding' High Art from the 'Fey Magic' d20 sourcebook. A Warder of the Sylvan Glade is an Elf who has returned to his Fey roots and remembered the Reverie. By channeling the power of Reverie, a Warder may enchant Sylvan Glades with certain spells, as many adventurers who have suddenly fallen victim to a 'Misdirection' or 'Sleep' enchantment while exploring ancient woodlands may confirmle exploring ancient woodlands may confirm)
- Publication:Unearthed Arcana/Spell Scion + (This class is for characters who wield legendary weapons designed for use by arcane spellcasters, such as [[SRD:Wizard|wizards]], [[SRD:Sorcerer|sorcerers]], and sometimes [[SRD:Bard|bards]].)
- Publication:Unearthed Arcana/Swift Scion + (This class is for those who wield legendar … This class is for those who wield legendary weapons that make use of or improve the wielder’s stealth, speed, or dexterity (in the general sense). [[SRD:Rogue|Rogues]] are excellent candidates for this class, as are [[SRD:Bard|bards]], [[SRD:Ranger|rangers]], and the occasional [[SRD:Monk|monk]].s]], and the occasional [[SRD:Monk|monk]].)
- Druid (One) + (This class taps into the [[Primal (One)|Primal]] power of nature to perform magic.)
- Cleric (One) + (This class taps into the power of the [[Outer Plane (5e)|Outer Plane]]s to perform magic.)
- Bard (One) + (This class uses music, words, and/or dance to invoke magic.)
- Mystic (5e) + (This class uses psionics.)
- Rogue (One) + (This class uses specializes in skills, damage evasion, and sneak attacks.)
- Monk (One) + (This class utilizes discipline and training to become a living weapon.)
- Trickery Domain (One) + (This cleric subclass focuses on deception, illusion, and stealth.)
- War Domain (One) + (This cleric subclass focuses on heroism, and courage.)
- Light Domain (One) + (This cleric subclass focuses on light, truth, and fire.)
- Life Domain (One) + (This cleric subclass focuses on preserving life.)
- Cape of the Star Knight (3.5e Equipment) + (This cloak allows you to hide your wings, float down gently, teleport short distances, and flourish with style.)
- Durzite Cloak (3.5e Equipment) + (This cloak functions as winter clothing and as [[SRD:Masterwork Tool|masterwork skill tools]] for both [[SRD:Sleight of Hand Skill|Sleight of Hand]] (for concealing objects) and [[SRD:Hide Skill|Hide]].)
- Rag of Bats (3.5e Equipment) + (This cloak, when flapped, summons forth a bat… usually.)
- Schattenflieger (3.5e Equipment) + (This coal black throwing knife lets its owner teleport to it instantly.)
- Coffin of Hidden Chambers (3.5e Equipment) + (This coffin is secretly a passage to another hidden room.)
- Tattletale Coin (3.5e Equipment) + (This coin hides in your money supply and spies on you, only to reveal terrible things at the worst times.)
- Warding Spike (3.5e Equipment) + (This cold iron piton generates a ''[[Warding Shell (3.5e Spell)|warding shell]]'' effect when placed.)
- College of Valor (5e24) + (This college encourages the martial aspect of the class.)
- College of Whispers (5e) + (This college focuses on sowing dischord)
- College of Glamour (5e) + (This college specializes in casting glamours.)
- College of Valor (5e) + (This colleges encourages the martial aspect of the class.)
- Clean Tent (3.5e Equipment) + (This compact cylinder of fabric expands into a tent able to hold up to 10 people. The inside is a clean room protected from the elements, with services meant to facilitate medical work.)
- Beast Conclave (5e) + (This conclave focuses on friendship with [[SRD5:Beast|beast]]s)
- Hunter Conclave (5e) + (This conclave focuses on hunting specific kinds of targets)
- Deep Stalker Conclave (5e) + (This conclave focuses on undergound and underdark environments)
- Fire Bloom (3.5e Equipment) + (This concoction is created from fire bloom, a plant found in arid, sandy deserts.)
- Horn Juice (3.5e Equipment) + (This concoction makes the drinker grow horns.)
- Broken (3.5e Condition) + (This condition is applied to items rather than creatures)
- Hurricane Cloak (3.5e Equipment) + (This constantly billowing cape can release powerful gusts of wind.)
- Create Shrine (3.5e Spell) + (This creates a shrine dedicated to your god, which you can use for other things.)
- Gem Stalker (5e) + (This creation of [[Gem Dragon (5e)|gem dragon]]s appear as a centaur-drake.)