Sunfighter (3.5e Feat)
| |||||||||
| |||||||||
Rate this article Discuss this article |
Sunfighter [Fighter, Tactical] If only I could be so grossly incandescent as the sun!Prerequisites: BAB +8, Blinding ManeuverBenefit: This feat enables the use of following tactical maneuvers:
Bathe in the Sunlight: When under direct sunlight (or similar light) you feel energized gaining a +3 on saves and increasing your speed by 10 feet (3 meters). You also can make an extra attack at your highest attack bonus. This extra attack does not stack with haste or similar effects.
Solar Strike: You add 1d4 of radiant damage to your weapon, unarmed or natural attacks. If you are under direct sunlight (or similar light) the extra damage from your weapon enhancement bonus is also radiant damage.
As a swift action you may make your weapon or body glow as a torch, with a caster level equal to your character level for the purpose of interacting with magical darkness or light-dispelling effects. This is an extraordinary effect.
Special: A fighter may select this feat as one of its bonus feats.
Back to Main Page → 3.5e Homebrew → Character Options → Feats
the bluez in the dungeonv |
---|
Article Balance | High + |
Author | the bluez in the dungeon + |
Identifier | 3.5e Feat + |
Prerequisite | BAB +8 + and Blinding Maneuver + |
Rating | Undiscussed + |
Summary | Strike your enemies with the power of the sun + |
Title | Sunfighter + |
Type | Fighter + and Tactical + |