Difference between revisions of "Instinctive Tactics (3.5e Feat)"
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|types=Fighter, Tactical | |types=Fighter, Tactical | ||
|summary=Gain several tactical benefits using the Wild Moon discipline. | |summary=Gain several tactical benefits using the Wild Moon discipline. | ||
− | |prereqs=[[Night Rage (3.5e Feat)|Night Rage]], Control Shape 9 ranks, two [[ | + | |prereqs=[[Night Rage (3.5e Feat)|Night Rage]], Control Shape 9 ranks, two [[Wild Moon (3.5e Martial Discipline)|wild moon]] maneuvers |
|fluff=The moon unlocks your beastal instinct still hidden in your genes. You gain several ancient survival tactics. | |fluff=The moon unlocks your beastal instinct still hidden in your genes. You gain several ancient survival tactics. | ||
|benefit=The Instinctive Tactics feat enables the use of three tactical maneuvers. | |benefit=The Instinctive Tactics feat enables the use of three tactical maneuvers. | ||
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''Revealing Moonlight:'' Whenever it is night and there is moonlight, you can see through illusions better. You ignore the 20% miss chance from partial concealment and total concealment drops from 50 to 20% miss chance (this does not apply to miss chances granted by cover). You also gain a +2 insight bonus on saves against illusion spells, but only at night. | ''Revealing Moonlight:'' Whenever it is night and there is moonlight, you can see through illusions better. You ignore the 20% miss chance from partial concealment and total concealment drops from 50 to 20% miss chance (this does not apply to miss chances granted by cover). You also gain a +2 insight bonus on saves against illusion spells, but only at night. | ||
− | ''Redirect Rage:'' You may expend a wild maneuver as a standard action and make a | + | ''Redirect Rage:'' You may expend a wild moon maneuver as a standard action and make a touch attack against an animal or magical beast. The animal must make a [[Will]] save DC 10 + level of the maneuver + [[Str]] modifier or be pushed to become agressive to its allies. This is a supernatural mind-affecting compulsion effect. It lasts for 1 round/level and can be ended prematurely by someone making a Handle Animal check DC 10 + your initiator level as a full-round action to remove the compulsion. Magical beasts may be affected, but they gain a +4 bonus to their saving throws against it. |
|example= | |example= | ||
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[[Category:Feat]] | [[Category:Feat]] | ||
[[Category:Complete Sublime]] | [[Category:Complete Sublime]] | ||
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Latest revision as of 14:35, 4 February 2022
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Instinctive Tactics [Fighter, Tactical]
The moon unlocks your beastal instinct still hidden in your genes. You gain several ancient survival tactics.Prerequisites: Night Rage, Control Shape 9 ranks, two wild moon maneuversBenefit: The Instinctive Tactics feat enables the use of three tactical maneuvers.
Slippery Shapeshift: While in a wild moon stance, you may use your ranks in Control Shape to substitude for Climb checks, Escape Artist checks, grapple checks made to oppose a grapple, and Swim checks. Your body alters slightly to better adapt to these situations. This is a supernatural ability, unless you have the shapechanger subtype in which case it is extraordinary.
Revealing Moonlight: Whenever it is night and there is moonlight, you can see through illusions better. You ignore the 20% miss chance from partial concealment and total concealment drops from 50 to 20% miss chance (this does not apply to miss chances granted by cover). You also gain a +2 insight bonus on saves against illusion spells, but only at night.
Redirect Rage: You may expend a wild moon maneuver as a standard action and make a touch attack against an animal or magical beast. The animal must make a Will save DC 10 + level of the maneuver + Str modifier or be pushed to become agressive to its allies. This is a supernatural mind-affecting compulsion effect. It lasts for 1 round/level and can be ended prematurely by someone making a Handle Animal check DC 10 + your initiator level as a full-round action to remove the compulsion. Magical beasts may be affected, but they gain a +4 bonus to their saving throws against it.
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Eiji-kunv |
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Article Balance | High + |
Author | Eiji-kun + |
Identifier | 3.5e Feat + |
Prerequisite | Night Rage +, Control Shape 9 ranks + and two wild moon maneuvers + |
Rating | Undiscussed + |
Summary | Gain several tactical benefits using the Wild Moon discipline. + |
Title | Instinctive Tactics + |
Type | Fighter + and Tactical + |