Curative Touch (3.5e Spell)

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This spell is intended to be a replacement to the Cure Wounds series of spell. Any class with cure light wounds on their spell list add curative touch at the same level.

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Author: Leziad (talk)
Date Created: 3rd March 2022
Status: Complete
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Curative Touch
Conjuration (Healing) / Necromancy
Level: Bard 1, Cleric 1, Druid 1, Healing 1, Paladin 1, Ranger 2
Components: V, S
Casting time: 1 Standard Action
Range: Touch
Target: One living creature
Duration: Instantaneous and 1 minute
Saving Throw: Will Half
Spell Resistance: Yes

This spell conjures positive energy in the hand of the caster, who then bestows it upon a creature she can touch. The target immediately heals 1d8 + caster level. If the target is not in a stressful situation, she also gets fast healing 1 for 1 minute. If this spell is used to heal a target that was unconscious and returns it to consciousness, if their turn had passed in initiative they may immediately take their turn after yours, as if they had delayed their action.

Since undead are powered by negative energy, this spell deals damage to them instead of curing them. An undead creature can apply spell resistance, and can attempt a Will save to take half damage. An undead or creature healed by negative energy is unaffected by the fast healing granted by this spell.

You can cast curative touch in a higher level spell slot, doing so increases the damage healed by 1d8, and the residual fast healing increases by 1 for every two level increase.



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Leziad's Homebrew (4114 Articles)
Leziadv
Article BalanceHigh +
AuthorLeziad +
ComponentV + and S +
Identifier3.5e Spell +
LevelBard 1 +, Cleric 1 +, Druid 1 +, Healing 1 +, Paladin 1 + and Ranger 2 +
RangeTouch +
RatingUndiscussed +
SchoolConjuration + and Necromancy +
SubschoolHealing +
SummaryA rework of cure spells, designed to be more effective in and out of combat. +
TitleCurative Touch +