Pathfinder (3.5e Spell)
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Divination | |
Level: | Cleric 1, Druid 1, Ki Master 1, Ranger 1, Sorcerer/Wizard 1 |
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Components: | V, S |
Casting time: | 1 standard action |
Range: | Touch |
Target: | One creature |
Duration: | 24 hours or until discharged |
Saving Throw: | None |
Spell Resistance: | No |
No one had ever been to the top of Dragon's Peak, but you knew just the way to navigate there instinctively.
You cast this spell with a particular location or path in mind even if you have never personally been there, and the target gains an instinctive understanding on how to arrive to your location for the duration or until they reach your destination. If the destination is invalid, doesn't exist, or is on another plane the spell fails with no indication on which cause was the reason for failure. The spell gives knowledge of the location at time of casting and not its current position in the event the location is mobile. Overland movement times are cut in half due to your supernaturally efficient movement. Survival checks made to track or otherwise navigate, and effects such as teleport and other effects with an off target chance, roll twice and take the best result.
If lost in maze spell this spell can be used to find your way out as if they succeeded on the Intelligence check. Spells of 2nd level and higher which can obscure locations obscure this spell.
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Eiji-kunv |
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Article Balance | Unquantifiable + |
Author | Eiji-kun + |
Component | V + and S + |
Identifier | 3.5e Spell + |
Level | Cleric 1 +, Druid 1 +, Ki Master 1 +, Ranger 1 + and Sorcerer/Wizard 1 + |
Range | Touch + |
Rating | Undiscussed + |
School | Divination + |
Summary | Obtain a vision of the correct path to take, shortening overland movement times, improving tracking, and teleporting with greater accuracy. + |
Title | Pathfinder + |