Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Cooking Bard (3.5e Alternate Class Feature) + (A cooking bard is exactly what it sound like, it a bard who inspire not with words, dance or song, but by making succulent food.)
- Coolant (3.5e Equipment) + (A coolant weapon, armor, or shield has double its hardness against the effects of heat damage and protect its wielder from extreme heat damage when used.)
- Swarm (3.5e Subtype) + (A cooler swarm subtype that fixes some of the problems of the original.)
- Earthsoul Crossbow (3.5e Equipment) + (A copy of a supposedly stronger and more ancient artifact, these rare crossbows resonate with the feelings of the earth itself. However because they are mere copies, they do not always communicate well with the strange and alien mind which is Gaia.)
- Corpotheurgist (3.5e Alternate Class Feature) + (A corportheurgist is an expert at manipula … A corportheurgist is an expert at manipulating the body, especially flesh. These psychics undertake intensive studies in human anatomy, and most are either specialized in necromancy or transmutation. Their in-depth education allows them to discover secrets that most are not privy to.scover secrets that most are not privy to.)
- Worm that Walks Variant (3.5e Race) + (A corpse, suit of armor or stuffed animal- … A corpse, suit of armor or stuffed animal- nearly anything could contain this Swarm of magical maggots and their Hive. A Hive that is enchanted similarly to a bag of holding; the Host may contain more Worms than you'd expect. Do you want to play as a dresser carried by a swarm of maggots? Because it's possible...swarm of maggots? Because it's possible...)
- User:Paleomancer/Emerald Sun (3.5e Campaign Setting) + (A cosmic/gothic horror and steampunk setting, where players must contend with a world infiltrated and dominated by eldritch abominations.)
- Sedah’s Counterspell of Superfluous Detail (3.5e Spell) + (A counterspell that adds erroneous rules and excessive detail to another’s spell – thus making the other’s spell unusable for a time. All who use the spell in the region are also affected.)
- Courier (3.5e NPC Class) + (A courier will get your package to its destination, even through snow, sleet, hail, or interplanar threat from beyond time and space.)
- Court Sorcerer (3.5e Alternate Class Feature) + (A court sorcerer is an individual with inherent arcane talents, however that were diligently trained under the eyes of a wizard. As a result she uses her magic through intellect rather than intuition and possesses some of the versatility of a wizard.)
- Courtly Fighter (3.5e Alternate Class Feature) + (A courtly fighter is a master of finesse a … A courtly fighter is a master of finesse and etiquette, usually trained at a noble’s court. They act as defenders, entertainers and messengers. Some courtly fighters serve a specific noble, while others travel from court to court, finding love, challenge and excitement along the way.e, challenge and excitement along the way.)
- Coven of the Thousand Blades (5e Subclass) + (A coven more bloodthirsty than most, they revel in destruction for destruction's sake.)
- Coven of the Silver Mirror (5e Subclass) + (A coven that focuses on using their blood magic to heal the injured and reveal the truth.)
- Pavilion of Dusk and Dawn (3.5e Equipment) + (A covered throne and platform filled to the brim with creature comforts that are literally too good to be true.)
- Pangoloid (3.5e Race) + (A craft-focused race, slow of foot but magically inclined.)
- Fleshcrafter (3.5e Prestige Class) + (A crafter, weaver and stitcher of mort flesh)
- Cramped (3.5e Condition) + (A cramped creature finds it harder to act.)
- Esoteric Inventor (3.5e Prestige Class) + (A creator and an engineer that combines the acuity of the mind with eldritch knowldege to build powerful contructs and golems, infused with occult energies.)
- Endure Elements (5e Spell) + (A creature protected by endure elements suffers much less harm from being in a hot or cold environment.<br /><br />)
- True Death Fang (3.5e Maneuver) + (A creature subject to sneak attacks must make a [[Fortitude]] save or die. If they don't, they still take heavy damage. Creatures who are weak enough do not get a save.)
- Publication:Dread Codex/Monsters/Cinder Ghoul + (A creature that is burned to death by magical fire may rise again as a fiery undead being called a cinder ghoul.)
- Publication:Dread Codex/Monsters + (This creature was clearly once a living dog, but that time is long past.)
- Painted (3.5e Template) + (A creature that is made from paint and ink, brought to life by the artists brush)
- Gotta Gun (3.5e Template) + (A creature that's gotta gun has a ranged option to attack.)
- Divine Relief (3.5e Maneuver) + (A creature under an effect with a duration gets a second save to shake off the effects.)
- Mind-Flayed (3.5e Template) + (A creature used by mind flayers as lures to attract more food.)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)