Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Pizizzap's Annoying Allergen (3.5e Spell) + (An annoying allergy that troubles a victim for a short period of time.)
- Codex of Outer Realms (3.5e Sourcebook) + (An anthology of the mechanics and workings of the planes, from the activities of angels, archons and eladrin to the depravities of demons and devils, and what those activities mean.)
- Antifreeze (3.5e Equipment) + (An antifreeze weapon, armor, or shield has double its hardness against the effects of cold damage and protects its wielder from extreme cold damage when used.)
- Black Armor Berserker (3.5e Alternate Class Feature) + (An antipaladin driven to near-insanity by … An antipaladin driven to near-insanity by their angers and desolation. These antipaladin don’t seek good to pervert or destroy it, but turn their anger toward everyone. Some are able to control themselves, only unleashing the beast when bloodshed begins or when provoked. While others allows themselves to freely destroy all those in their path, often to a very early grave.n their path, often to a very early grave.)
- Bubbloon Boots (3.5e Equipment) + (An apprentice attempted to make boots of levitation, and only partly succeeded.)
- Soul Merchant (3.5e Prestige Class) + (An arbitrator and salesman in the business of souls)
- Telekinetic Razor (3.5e Maneuver) + (An arc of force flies toward a distant foe, rending it's flesh.)
- Cloaktower Watchman (3.5e Prestige Class) + (An arcane agent and spellweaving combatant in the service of the Cloaktower of Neverwinter.)
- Runehunter (3.5e Class) + (An arcane bounty hunter/treasure seeker.)
- Dangerous Divination (3.5e Spell) + (An arcane divination which is dangerous for the user.)
- Armament of the Force Mage (3.5e Equipment) + (An arcane equipment designed for caster who want to master their use of Magic Missile spell.)
- Time Heal (3.5e Spell) + (An arcane healing spell, with a heavy cost.)
- Staffshaper (3.5e Prestige Class) + (An arcane master that focuses on the creation of his personal staff.)
- Runebearer (3.5e Alternate Class Feature) + (An arcane shaman who gains a rune instead … An arcane shaman who gains a rune instead of a spirit animal when they bind themselves to a spirit. The runebearer lacks the ability to communicate with a spirit animal or wandering spirits, instead they draw more and more power from the arcane rune on their body.power from the arcane rune on their body.)
- Arcane Wanderer (3.5e Alternate Class Feature) + (An arcane wanderer is a ranger with arcane magic instead of divine magic. Typically they are the children of sorcerers, who lack the sheer magical skills of their parent, and chose a different path in life.)
- Arcane Warrior (3.5e Optimized Character Build) + (An arcane warrior who uses his magic to beef himself into a martial force to be reckoned with.)
- Summon Suffering (3.5e Feat) + (An arcanist with knowledge of the Chthonic Serpent martial discipline can channel his magic to gain the Dancing Chains ability of the [[SRD:Chain Devil|Chain Devil]].)
- Jade Archer (3.5e Class) + (An archer who sacrifices quantity for quality.)
- Jade Archer, Revised for Ayron (3.5e Class) + (An archer who sacrifices quantity for quality.)
- Arcing (3.5e Equipment) + (An arcing weapon has the characteristics of a [[SRD:Shock|shock]] weapon, but the energy arcs to additional targets on a successful critical hit.)
- Ground Lightning (3.5e Spell) + (An area is protected from electrical damage by funneling all possible shocks into its center.)
- The Mist (3.5e Location) + (An area where the plane of air touches the plane of life.)
- The Paradox (3.5e Location) + (An area where the plane of death touches the plane of life (somehow).)
- The Wall (3.5e Location) + (An area where the plane of earth touches the plane of life.)
- The Radiance (3.5e Location) + (An area where the plane of fire touches the plane of life.)
- The Flood (3.5e Location) + (An area where the plane of water touches the plane of life.)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)