Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- SRD:Goblins—Blues (Race) + (Blues are a subrace of [[SRD:Goblins (Race)|goblins]] with an innate knack for [[SRD:Psionic Overview|psionics]].)
- Bluewraith Revenant (3.5e Race) + (Bluewraith Revenants are playable ghosts.)
- Winged Felidar (5e) + (Bluish horned lion-like celestial with wings)
- Bobi (5e) + (Bobi is a young [[SRD5:Dwarf|dwarf]])
- Form Tackle (3.5e Maneuver) + (Bodily tackle foe, grabbing onto them in the process.)
- Greater Spiritual Blow (3.5e Maneuver) + (Body and spirit attack as one, allowing you to combat ghosts and strip away spell resistance with your force of will.)
- Ki Push/Mage Push (3.5e Spell) + (Bolt of force pushes creature 5'.)
- Publication:Dread Codex 2/New Spells/Akeltor's Bolt of Animation + (Bolt of negative energy deals damage, raises humanoids as skeletons.)
- Ki Barrage, Lesser (3.5e Spell) + (Bolts of ki dart from your hand to unerringly strike your target.)
- Ki Barrage (3.5e Spell) + (Bolts of ki dart from your hand to unerringly strike your targets.)
- Bomb (3.5e Feat Type) + (Bomb feats are those that grant or improve bombs, as the Pathfinder Alchemist's or [[Grenadier (3.5e Class)]]'s class features of the same name.)
- Crimson Armorbond (3.5e Soulmeld) + (Bond to your armor, mutually empowering both you and it.)
- Way of the Host (5e Monastic Tradition) + (Bond yourself to a psychoactive parasite to augment your power. Inspired by Marvel Comic's Venom)
- Bondage Specialist (3.5e Feat) + (Bondage Specialist)
- Bone Crown (3.5e Martial Discipline) + (Bone Crown is a dark discipline, perfected by a 'Dark Empress' for her own uses and her knights. This discipline draw upon the power of death to smite those in the way of the initiator.)
- Turtle Plate (5e Armor) + (Bone armor designed after a turtle, granting superior defenses when prone.)
- Publication:Dread Codex/Magic Items/Bonebreaker + (Bonebreaker applied to any weapon provides a +1 bonus to the weapon’s attack and damage rolls for the next 2d4 rounds whenever the wielder attacks corporeal undead.)
- Elemental Touched (5e) + (Bonus [[SRD5:Cantrip|cantrip]] and use [[SRD5:Bonus Action|bonus action]] for an elemental effect - Air, Earth, Fire, or Water.)
- Tough (One) + (Bonus [[SRD5:Hit Point|Hit Point]]s based on [[SRD5:Character Level|Character Level]].)
- Wrathful Smite (One) + (Bonus [[SRD5:Psychic|psychic]] damage and chance to [[SRD5:Frightened|frighten]] the target.)
- Thunderous Smite (One) + (Bonus [[SRD5:Thunder|Thunder]] damage when you hit with a [[SRD5:Target|target]] and have a chance to [[SRD5:Push|push]] a it or knock it [[SRD5:Prone|prone]])
- Strike of the Giants (5e) + (Bonus damage on a weapon hit. Depending on your choice of giant magic, there may be additional effects.)
- Tavern Brawler (One) + (Bonus damage to [[Unarmed Strike (One)|unarmed strike]]s, [[SRD5:Push|push]] with unarmed strike, bonus damage when using furniture as weapons.)
- Divine Communications (5e) + (Bonus to [[SRD5:Spellcasting Ability|spellcasting ability]] score, bonus spells, and learn 3 languages.)
- Master of the Field (3.5e Maneuver) + (Bonus to damage on [[SRD:Attack of Opportunity|attacks of opportunity]] based on [[SRD:Intimidate Skill|Intimidate]] ranks.)
- Gift of the Chromatic Dragon (5e) + (Bonus to weapon attack, resistance to damage type.)
- Marathon (3.5e Power) + (Double overland speed.)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)
- Tome of Fiends (3.5e Sourcebook) + (This is the second entry in our line of articles begun with the the Tome of Necromancy, which is a reflection of how the rules for fiends ought to function.)
- Flaying Wind (3.5e Spell) + (Create a blast of wind that strips flesh from bones.)
- Races of War (3.5e Sourcebook)/Warriors with Style + (You don't have to ''see'' to kill.)