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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Hemocraft Initiate (5e Feat) + (Learn a dabbling of [[Z's Blood Magic (5e Sourcebook) | Blood Magic]], in the style of the Magic Initiate feat.)
- Exalted Spell Learning (3.5e Feat) + (Learn a new [Good] spell.)
- Extra Word Knowledge (3.5e Feat) + (Learn a new word, and learn new words better.)
- Investigate Portal (3.5e Spell) + (Learn about a portal's operation and what's on the other side)
- Gyakukaiten Stance (3.5e Feat) + (Learn advanced defense with nunchaku in battle.)
- Spellstrike I (3.5e Maneuver) + (Learn and cast a single 1st-level spell with a successful Spellcraft check.)
- Spellstrike II (3.5e Maneuver) + (Learn and cast a single 2nd-level spell with a successful Spellcraft check.)
- Spellstrike III (3.5e Maneuver) + (Learn and cast a single 3rd-level spell with a successful Spellcraft check.)
- Spellstrike IV (3.5e Maneuver) + (Learn and cast a single 4th-level spell with a successful Spellcraft check.)
- Spellstrike V (3.5e Maneuver) + (Learn and cast a single 5th-level spell with a successful Spellcraft check.)
- Spellstrike VI (3.5e Maneuver) + (Learn and cast a single 6th-level spell with a successful Spellcraft check.)
- Spellstrike VII (3.5e Maneuver) + (Learn and cast a single 7th-level spell with a successful Spellcraft check.)
- Spellstrike VIII (3.5e Maneuver) + (Learn and cast a single 8th-level spell with a successful Spellcraft check.)
- Spellstrike IX (3.5e Maneuver) + (Learn and cast a single 9th-level spell with a successful Spellcraft check.)
- Ikkaiten Stance (3.5e Feat) + (Learn basic uses of nunchaku in battle.)
- Analyze Teleportation (3.5e Spell) + (Learn details of where your foes teleported to, without going there yourself.)
- Improved Ki Volley (3.5e Invocation) + (Learn how to fire multiple ki volleys at a single target)
- Force Premonition (3.5e Force Power) + (Learn if the future will be good or bad, gain some sense of what's to come.)
- Efficient Spellcasting (Legend Feat) + (Learn lower circle versions of a few spells you already know.)
- Open Sesame (3.5e Maneuver) + (Learn passwords and command words)
- Firefighting Magic (3.5e Feat) + (Learn spells and techniques to combat fire)
- Know Thy Enemy (3.5e Feat) + (Learn the habits of a particular quarry and put that knowledge to good use.)
- Azure Sorcery (3.5e Feat) + (Learn the secrets of azure sorceries.)
- Phantasmagoria (3.5e Feat) + (Learn the secrets of ghost magic.)
- Linguist (3.5e Feat) + (Learn three languages.)
- Fire Eating (3.5e Skill Trick) + (Learn to breathe flames from a lit torch.)
- Improved Copy Technique (3.5e Feat) + (Learn to copy techniques much faster, even if its from your enemy.)
- Create Geoglyph (3.5e Feat) + (Learn to create land-bound spells that affect very large areas.)
- Alternate Delivery (3.5e Invocation) + (Learn to expel your beam attacks from your eyes or mouth instead of using your hand.)
- Greater Alternative Delivery (3.5e Invocation) + (Learn to expel your ki volley attacks from your Aura instead of using your hand(s) at any direction.)
- Master Alternate Delivery + (Learn to expel your ki volley attacks from your Aura instead of using your hand(s) at any direction.)
- Improved Alternate Delivery (3.5e Invocation) + (Learn to expel your ki volley attacks from your chest instead of using your hand(s).)
- Viper Dance (3.5e Feat) + (Learn to fight and attack like a viper.)
- Mutagenic Adept (5e Feat) + (Learn to make a few Mutagens.)
- Bond of the Harden Crusader (3.5e Spell) + (Learn to model your martial techniques with magic.)
- Publication:Grim-N-Gritty/Appendix 4/Advanced Grapple (3.5e Feat) + (Learn to use new moves when grappling.)
- Rokushiki Master (3.5e Prestige Class) + (Learning these techniques can take an entire life time, so most users choose a single ability to make their trademark attack. Rokushiki mainly focuses on either making the human body tougher or faster to execute normally inhuman feats.)
- Euphoric Blade (3.5e Feat) + (Learning to meld the blade from within your soul with the tempestuous emotions of your mind, you learn to ride the high that comes from wielding your blade in order to manifest ever-greater powers.)
- Malakh (3.5e Race) + (Least of the beings we would call angels, these reborn souls are not yet composed of purity of essence yet take the shape of the divine messangers themselves.)
- Spiked Caestus (5e Weapon) + (Leather gauntlets with metal spikes make for deadly punching weapons.)
- Caestus (5e Weapon) + (Leather gauntlets with metal studs, used to make one's fists deadly weapons.)
- Scorching Spell (3.5e Feat) + (Leave a burning mark with your fire spells.)
- Smoking Serpent Path (3.5e Maneuver) + (Leave a cloud of toxic smoke in the wake of your movement.)
- Solid Serpent Path (3.5e Maneuver) + (Leave a cloud of toxic smoke in the wake of your movement.)
- Afterimage Walk (3.5e Maneuver) + (Leave difficult, damaging terrain in your path)
- Snowflake Step (3.5e Maneuver) + (Leave ice in your wake.)
- Quick Migration (3.5e Maneuver) + (Leave portals behind for your Teleportation maneuvers.)
- Amphemia (5e) + (Ledgendary [[Nyxborn (5e)|Nyxborn]] [[Harpy (5e)|Harpy]] that can control [[SRD5:Undead|undead]] with her song.)
- Collect Humidity (3.5e Spell) + (Leech the humidity from an area, making it less humid and making water.)
- Beast-Possessed (3.5e Template) + (Legend speak of terrible creature, monster assuming the guise of men.)
- Nafas (5e) + (Legendary Noble [[SRD5:Djinni|Djinni]])