Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Ankheg Paddies (3.5e Equipment) + (They look like crab cakes, and taste very similar but have a particular bitter acrid taste. It takes some getting used to, but becomes delicious and salty soon after.)
- Corpseblood Gel (3.5e Template) + (They look normal on the outside, but they are little more than bags of slime wearing the skin of a person.)
- Radiant Touched (3.5e Template) + (They may appear colorful, saturated with bright hues and light, and some have ribbons of visible light within their body.)
- Sibyl, the Unblinking Abyss (3.5e Vestige) + (They say when one looks into the abyss, the abyss looks back at you. For one unfortunate oracle, she found herself unable to look away no matter how far she fled, right until she fled out of the world itself.)
- Frost Warden (3.5e Feat) + (They say you're as cold as ice... They're not wrong.)
- Flame Dancer (3.5e Feat) + (They say you're one hot dancer, but you know you're just on fire tonight.)
- Pliern (3.5e Race) + (They were produced by a cult to bring back a dead god and grant them a suitable vessel on earth. But the project failed, and the rejects escaped to become the beings known as the pliern.)
- Masque of the Red Death (3.5e Spell) + (They'll pay dearly for not inviting you to the ball...)
- Artaiad (3.5e Race) + (They're a fey race that transform into deer or antelopes.)
- Nightsprite (3.5e Race) + (They're a large group of intelligent elementals from the plane of dreams.)
- Coloth (3.5e Race) + (They're four-armed, amphibious, squid-like folk.)
- Skull Master (3.5e Race) + (They're intelligent, hovering, oversized skulls.)
- Thick Blood Resin (3.5e Equipment) + (Thick blood resin causes the weapon to absorb up to 5 points of damage it deals as healing for 1 minute once applied, as long as the damage is no more than 1 round old.)
- Smoke Juice (3.5e Equipment) + (Thick gray cloudy liquid. It explodes into a cloud of dark smoke.)
- Sticky Glue Fluid (3.5e Equipment) + (Thick off-white liquid, somehow weirdly compressed. It explodes into a large amount of sticky foam.)
- Durumgiru (3.5e Race) + (Thick-skinned, six-limbed, wall-climbing lizard-centaurs from underground. (Dwarf analogue / replacement.))
- Thicken Air (3.5e Spell) + (Thicken the air, slowing creatures passage through it.)
- Water Gel (3.5e Spell) + (Thicken water, making it difficult terrain and difficult to breathe for aquatic creatures.)
- Criminal (5e) + (Thief, thug, hired killer, con-man)
- Phaerimm (5e) + (Thin-limbed bulbous creatures with huge round mouths filled with many, many rows of teeth.)
- Demolition Expert (3.5e Feat) + (Thing 'Go Boom!' when you are around, you are a master at explosion and making thing crumble.)
- Damp Sweat Ring (3.5e Equipment) + (Thing ring renders you damp, confiding mild elemental resistances and weaknesses, resisting drying out, and causing substances to slide away from you.)
- Reincarnated Misfortune (3.5e Flaw) + (Things in this life remind you of things from your last, and these things make you sad.)
- Protected by Fate (3.5e Feat) + (Things tend to work out your way in dangerous situations.)
- Crow's Talon (3.5e Feat) + (Think with portals for doing stuff.)
- Amulet of Mediocre Health (3.5e Equipment) + (This "Amulet of Health" gives you the fortitude of the average man!)
- Belt of Mediocre Strength (3.5e Equipment) + (This "Belt of Giant Strength" gives you the muscles of the average man!)
- Cloak of Mediocre Charisma (3.5e Equipment) + (This "Cloak of Charisma" gives you the moxie of the average man!)
- Headband of Mediocre Intellect (3.5e Equipment) + (This "Headband of Mediocre Intellect" gives you the intelligence of the average man!)
- Periapt of Mediocre Wisdom (3.5e Equipment) + (This "Periapt of Wisdom" gives you the willpower of the average man!)
- Jelly Shield (3.5e Equipment) + (This ''+1 tower shield'' appears to be made of a slice of gelatinous cube, somehow held and kept alive by floating bands of copper.)
- Dorple Sword (3.5e Equipment) + (This ''+1 vorpal longsword'' is really cheap! I wonder why...)
- Mini Mallet (3.5e Equipment) + (This ''+1 warhammer'' has the power to shrink people and objects.)
- Trailing Arcane Mark (3.5e Spell) + (This ''[[SRD:Arcane Mark|arcane mark]]'' leaves an easily traceable magical trail in its wake.)
- Hand Cannon (3.5e Equipment) + (This +1 cylindrical weapon is a large gun barrel which fits over the arm of a warforged, covering it completely.)
- Bonecrusher (3.5e Equipment) + (This +1 warhammer is especially effective against skeletons.)
- Arachnid Rod (4e Equipment) + (This 3-foot long rod is made of pale wood bound with bone bands. Images of black dancing spiders cover each band.)
- Codex Marshal (3.5e Alternate Class Feature) + (This ACF fix the base attack bonus issue of the marshal as well as making it major aura more relevant. It also add some interesting class features to the mix.)
- Martial Adept Factotum (3.5e Alternate Class Feature) + (This ACF gives the factotum a more "mundane" feel by giving him Tome of Battle maneuvers instead of arcane spellcasting.)
- Alchemist, Variant (3.5e Class) + (This Alchemist wields the immense power of concept-combining magic (based heavily on [[Category:Wordcasting|Wordcasting]]) to achieve the world-transmuting powers you might know and love.)
- Spiritfinder Shaman (3.5e Alternate Class Feature) + (This Alternate Class feature combine elements from the [https://www.d20pfsrd.com/classes/hybrid-classes/shaman/ Pathfinder Shaman] and the Spirit Shaman<sup>[[Publication:Complete Divine|CD]]</sup>.)
- Zen Blademaster (3.5e Alternate Class Feature) + (This Alternate Class feature mix the [[Iaijutsu Master (3.5e Class)|Iaijutsu Master]] with the [[SRD:Monk|Monk]]. The Zen Master is more patient, usually relying on the use of Stunning Fist rather than acting quickly to deliver her Iaijutsu Strike.)
- Skilled Assassin (3.5e Class) + (This Assassin has mastered killing in its Entirety nothing can escape it. If Killing is an art, then you are its painter, and your weapons are the brushes)
- Circle of the Summer Queen (5e Druid Circle) + (This Circle is essentially for what may be a Cleric-adjacent who worships Titania.)
- Cloak of Vampiric Protection (3.5e Equipment) + (This Cloak, when worn by a vampire, makes him immune to the sun.)
- Half-Minotaur, Variant (3.5e Template) + (This Half-Minotaur template is less overpowered while maintaining the +1 level adjustment of the original version.)
- Covfefe (3.5e Equipment) + (This Limbo inspired drink is a hot beverage which intoxicates the user into behaving recklessly and irrationally.)
- Hannah Tirade (3.5e NPC) + (This NPC needs a brief summary.)
- Tallow (3.5e Race) + (This Race is to humans what cuckoo's are to birds.)
- Entropic Ray (3.5e Sacrifice) + (This Sacrifice allows you to turn your Entropic Blow into a ray.)
- Parasitic Bond (5e Subclass) + (This Spider-Monk variant may use poison and grow spikes from his skin, among other strange abilities.)