Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Immolating Holy Water (3.5e Spell) + (Turn a flask of holy water into a potent flaming weapon.)
- Mastercrafting (3.5e Spell) + (Turn a non-masterwork item into a masterwork item.)
- Sawtooth Blade (3.5e Spell) + (Turn a normal weapon into a [[Chainsaw Weapon (3.5e Equipment)|chainsaw weapon]], or improve chainsaw weapons.)
- Alchemyst (3.5e Spell) + (Turn a potion, oil or alchemical item into a cloud of mist.)
- Explosive Ammunition (3.5e Maneuver) + (Turn a ranged attack into an explosion that takes up a 15 ft cube.)
- Polyhedron Alteration (3.5e Maneuver) + (Turn a roll of d6s into d8s, or d4s, or any other dice one step up or down.)
- Siege Travel (3.5e Spell) + (Turn a siege weapon into an unconventional form of transportation.)
- Freezing Breeze (3.5e Feat) + (Turn a simple cold creature to a deadly cold creature.)
- Drying Sandstorm (3.5e Feat) + (Turn a simple earth creature to a deadly earth creature.)
- Scorching Fog (3.5e Feat) + (Turn a simple fire creature to a deadly fire creature.)
- Reverse Causality (3.5e Maneuver) + (Turn a tactical assault from your foes into an intense heal.)
- Publication:Dread Codex/New Spells/Change Zombie + (Turn a zombie into a ghoul.)
- Greater Ki Transmutation (3.5e Invocation) + (Turn all of beam blast damage into proficient element, and cause status effects when someone is hit by your elemental attacks)
- Ki Transmutation (3.5e Invocation) + (Turn all of ki volley damage into proficient element or ½ of beam blast damage into proficient element)
- Ghost Hunter Style (3.5e Maneuver) + (Turn all your shots into Force effects; Extra damage against undead; Take less damage from Force effects.)
- Xeno-Yrthes Mutation (3.5e Feat) + (Turn an Yrthes creature to a Xenotheric creature.)
- Energize Power (3.5e Feat) + (Turn any damaging power into energy damage.)
- Crystalize Power (3.5e Feat) + (Turn any damaging power into physical damage.)
- Mentalize Power (3.5e Feat) + (Turn any damaging power into psychic mind-affecting damage.)
- Blood Melt (3.5e Maneuver) + (Turn creature's blood into acid, melting them from the inside out and leaving a deadly puddle of gore.)
- Ghostflame Spell (3.5e Feat) + (Turn fire damage into ghostflame.)
- Unearthly Shape (3.5e Invocation) + (Turn into a combat creature)
- T-Rex Shape (3.5e Spell) + (Turn into a [[SRD:Tyrannosaurus|T-Rex!]])
- Data Form (3.5e Spell) + (Turn into a incorporeal form of yourself made of pure information. You cannot die from hit point damage while in this state.)
- Merform (3.5e Spell) + (Turn into a mer-creature, able to swim and breath water but having a hampered time on land.)
- Abominable Form (3.5e Spell) + (Turn into an eldritch abomination.)
- Shadowblot (3.5e Maneuver) + (Turn into an incorporeal ball of shadow.)
- Mimic Morph (3.5e Spell) + (Turn into an object and ambush your opponents as a deadly mimic! With this you can wait as long as you need too.)
- Shape of Nature (3.5e Feat) + (Turn into the beast with in faster and more often.)
- Watershape (3.5e Spell) + (Turn into water, passing through cracks and being amorphous.)
- Spectral Vanish (3.5e Spell) + (Turn invisible and incorporeal for 1 round as an immediate action.)
- Short Invisibility (3.5e Spell) + (Turn invisible, briefly)
- HEV System (3.5e Maneuver) + (Turn on life support functions, and emergency alert systems.)
- Awaken Mediocrity (3.5e Spell) + (Turn one target into an ordinary peasant.)
- SRD:Planar Turning + (Turn outsiders as if they were undead.)
- Channel Ghostflame (3.5e Feat) + (Turn possessed creatures or damage the possessing spirit.)
- Melt Earth (3.5e Invocation) + (Turn rock into magma, or magma into rock.)
- Bind (3.5e Weave) + (Turn someone into your servant, without destroying their mental functions.)
- Blood to Adrenaline (3.5e Spell) + (Turn the blood of a creature into adrenaline.)
- Autoimmune Reactor (3.5e Power) + (Turn the bodies of the enemy on themselves, inflicting allergy-like symptoms and a rapid decay of the body.)
- Hostile Schism (3.5e Power) + (Turn the enemy's mind and body against them.)
- Lapidify (3.5e Invocation) + (Turn the target to stone)
- SRD:Fleet of Foot + (Turn while running.)
- Petrify Wood (3.5e Spell) + (Turn wood into petrified wood)
- Bonemelting Blast (3.5e Invocation) + (Turn you eldritch blast in a terrible acid blast which melt armor plate, skin, bone and pretty much everything.)
- Brainstorm (3.5e Invocation) + (Turn your [[Exposcient_(3.5e_Class)#Painwaves | Painwaves]] into a Swarm.)
- Ghost Shot (3.5e Maneuver) + (Turn your arrows into Force effects for a brief moment.)
- Sweeping Attack (3.5e Feat) + (Turn your attack into an area attack.)
- Ionic Generator (3.5e Spell) + (Turn your body into an electric battery.)
- Eldritch Steed (3.5e Invocation) + (Turn your eldritch blast into a mount which fires eldritch blasts.)
- Prismatic Energy (3.5e Invocation) + (Turn your eldritch blast into a prismatic blast. The element is random, but it has special effects on a critical hit.)