Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Apprenticeship (3.5e Feat) + (New Mentor Types for the Lower Planes.)
- Bio (3.5e Spell) + (Target takes 1d6 damage/level (max 10d6), 2 Constitution damage.)
- Mummy (3.5e Template) + (A 3.x Mummy Template. For level 5 or above.)
- Races of War (3.5e Sourcebook)/Warriors with Style + (You don't have to ''see'' to kill.)
- Flaying Wind (3.5e Spell) + (Create a blast of wind that strips flesh from bones.)
- Tome of Fiends (3.5e Sourcebook) + (This is the second entry in our line of articles begun with the the Tome of Necromancy, which is a reflection of how the rules for fiends ought to function.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Deathless Blast (3.5e Invocation) + (Turn your eldritch blast into an essentially 'nonlethal' attack.)
- Tholan's Pointed Digits (3.5e Spell) + (Turn your fingers into darts and shoot them at the enemy.)
- Physical Spell (3.5e Feat) + (Turn your fireball into a bladeball and deal slashing damage! Or bludgeoning! Or piercing!)
- Lesser Item Morph (3.5e Spell) + (Turn your opponents into inanimate objects.)
- Psicrystal Savant (3.5e Prestige Class) + (Turn your psicrystal from a tiny pet rock to a powerful battle companion.)
- Wrathblade (3.5e Prestige Class) + (Turn your rage into a weapon which can cleave the heavens!)
- Reflective Resistance (3.5e Feat) + (Turn your spell resistance into an offensive force.)
- Powersaw (3.5e Equipment) + (Turn your sword into a chainsword! Also works on piercing weapons as Powerdrill.)
- Fluffy Bunny Beam (3.5e Spell) + (Turn your target (or a different target) into a fluffy bunny for a brief moment.)
- Hidden Power (3.5e Feat) + (Turn your virtual size increases into real ones, somewhat.)
- Personal Transformation (3.5e Invocation) + (Turn yourself into another creature as per [[Polymorph Self, Tome (3.5e Spell)|Polymorph Self, Tome]])
- Lesser Frost Transmutation (3.5e Invocation) + (Turn ½ of ki volley damage into cold damage)
- Lesser Electrical Transmutation (3.5e Invocation) + (Turn ½ of ki volley damage into electricity damage)
- Lesser Fire Transmuation (3.5e Invocation) + (Turn ½ of ki volley damage into fire damage)
- Practiced Turner (3.5e Feat) + (Turn/Rebuke level increases by four, to maximum of Hit Die.)
- Baleful Transformation (3.5e Invocation) + (Turns a creature into a object. Very difficult to reverse.)
- Swamp of the Underworld (3.5e Spell) + (Turns dirt and rock into a rank bog that suctions everybody under.)
- Publication:Dread Codex/New Spells/Force Corporealness + (Turns one incorporeal creature corporeal.)
- Armored Monk (3.5e Alternate Class Feature) + (Turns out fighting without a shirt was a bad idea. Put on some armor and punch them in the face!)
- Godling (3.5e Prestige Class) + (Turns you into a god, without breaking the game)
- Tortle Lineage (5e) + (Turtle people)
- Tortle Race (5e) + (Turtle people.)
- Draining Paint (3.5e Invocation) + (Tweak the energy of the Art Flow to drain a victim’s life energy more directly.)
- Metamagic Spells And Metapsionic Powers (3.5e Variant Rule) + (Replaces metamagic and metapsionic feats with spells and powers of the same level as the feat's effective adjustment.)
- Twinned (3.5e Equipment) + (Twinned items apply to double weapons. They get all the enchantment on one side applied to both sides.)
- Dancing Goddess (3.5e Martial Discipline) + (Twirling in battle to the beat of some primal heart, the Dancing Goddess style lets you dance across the battlefield, dodging blows and countering with whirling blades in perfect dizzying tempo.)